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Pojo's Yu-Gi-Oh Card of the Day

The tyrant NEPTUNE
#JUMP-EN041 

This card cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total ATK and DEF of the monsters Tributed for its Tribute Summon. When this card is Tribute Summoned, select 1 of the Tributed Effect Monsters in the Graveyard. Treat this card's name as that monster's name, and this card gains the same effects as that monster.

Card Ratings
Traditional: 2.60
Advanced: 2.70 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - 04.28.10

Back to the main COTD Page

 

Dark Paladin
Wednesday
 
The Tyrant Neptune...SICK SICK ART...anyway, you can splash Neptune into some Decks, and/or you could build your own Deck around him.  We have a Level 10, Water attributed, Reptile type monster, with 0 attack and defense.
 
However, you can Tribute Summon this card with only one Tribute, and Neptune gains the original attack and defense of the monster(s) Tributed for its Tribute Summon, which can make for some real power. 
Now, obviously you wouldn't play Neptune for that alone.
 
Fortunately, you don't have to.  Furthermore, when Tribute Summoned, you can choose one of the Tributed monsters and Neptune gains the name and effect(s) of the chosen monster.  There's the money part of this card folks.  You can't Special Summon the Tyrant Neptune, but you wouldn't want to anyway as it would be powerless.
 
Ratings:
 
Traditional:  3/5 
Advanced:   4/5 
Art:  5/5  Armor, Dragon, one hell of a scythe...SICK

Freeza

The Tyrant Neptune ...
 
Ah, i get it. The week following the SJC, we look at these weird Shonen Jump promos ...
 
tee-hee! :)
 
Anywho, I like Reptile Monsters. They are lots of fun. And this guy is just ACHING to be the boss of your deck ... But he shouldn't be. He really shouldn't. His effect? - We've seen it before. He's like a combination of Fog King and Phantom of Chaos. He'll get the combined attack of whatever monsters used to tribute for him, or u could just use 1 monster as a tribute, if u like. (Fog King is better cuz u don't need ANY monster to tribute, so he'll never be a "dead" card in hand) However, the Tyrant not only gets the attack of the monsters he tributes, but he can have one of their effects as well. Really though - what's the point? 2 monsters are usually better than 1, unless neither of them can get over the opposition by themselves. And if u already have a monster on the field wielding an effect - why tribute it for something that will only be doing the same thing?
 
Face it - people dont want to summon if they can avoid it ... u run the risk of falling into a Solemn Judgement, Torrential Tribute, Bottomless Trap Hole, etc. So if u've got something on the field putting in work, u don't mess with it, unless absolutely necessary. And the Tyrant Neptune isn't even a "Special Summon" ... if it were - u might have something there ...
 
The only way I could see trying to get some utility out of him is with a cross-breeding ... namely tributing a relatively muscular monster with no bells and whistles (ideally special summoned) and weaker monster that carries a strong effect (but rarely gets to shine with it or last long cuz they aren't that strong) ... So in the end u get a Tyrant Neptune that's hella strong and a great effect ... For example - any 1800 or 1900 4 star nothing, combined with Pachycephalo ... U'll have a 3000 or 3100 ATK monster on the field and neither play can special summon anymore ... cool?
 
Yeah, the combinations are endless and no doubt loads of fun to experiment with, but banking on such combinations to make this guy useful? ... Well u'll probably lose a tad bit more matches than u'll win with him.
 
Traditional: 2/5
Advanced: 2.5/5
 
- FREEZA


N o V a

The Tyrant Neptune. This card has quite a few uses, and in a way is basically a jacked up Great Maju Garzette. It cannot be special summoned, but can be tribute summoned by tributing 1 monster. It gains the total origianl attack and defense points of all the monsters you used to tribute summon it, and it gains the effect of one of the tributed monsters. Meaning you can tribute Jinzo and something else and have a powered up Jinzo, or even a synchro monster like Goyo Guardian or Red Dragon Archfiend. Neptune also gains the name of the selected monster you choose to copy the effect of. Being a reptile I can see some very interesting plays with both Reptiliannes and Aliens, because you can use Offerings to the Snake Diety with it, which is a card that is similar to Icarus Attack. The Tyrant Neptune is actually a very good card, and there are many ways to use it, you just got to be creative.

Traditional: 3.5/5
Advanced: 2/5

Greg The Tyrant Neptune:

     There could be uses for this card, but I can't think of any off the top of my head.  I never really understand why these kinds of cards are made... accumulating the atk/def and effects of cards that you already had on the field... it just seems kind of pointless.  If you already had them on the field, then why wouldn't you be using them instead of tributing them for a monster that will just end up with the same effect and atk+def totals?  Phantom of Chaos works because you can normal summon it without tribute and then use the effect of a monster that's ALREADY in the graveyard.  That makes sense, this card does not.

Traditional:  1.0
Advanced:  1.5

Jae Kim
Blog:
Go-YGO.com

Wednesday: The Tyrant Neptune
 
The Tyrant Neptune is a very interesting card. Unfortunately, two-tribute monsters are woefully inefficient in this game. You need an incredible effect like Light and Darkness Dragon to justify a slot for a situational monster that costs so much.
 
I can imagine some interesting combos with this card. A rough example may include tributing a monster that can attack twice along with a beatstick. This could potentially create a monster that can swing for game by itself.
 
Other good candidates may include Hardened Arm Dragon or some broken monster like Prime Material Dragon that is hard to destroy. I honestly haven't thought out thoroughly how to best break this card. However, I don't think it's necessarily a bad card. Just one that is difficult to play in top-level events. Definitely fringe tier 2 ish (Regionals worthy).
 
T: 3.5/5
A: 3.5/5


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