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Pojo's Yu-Gi-Oh Card of the Day
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Cyber Dragon Zwei
#ABPF-EN035 If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. Once per turn, you can reveal 1 Spell Card in your hand to treat this card's name as "Cyber Dragon" until the End Phase. This card's name is treated as "Cyber Dragon" while in the Graveyard.
Card Ratings
Traditional: 2.50
Advanced:
3.33
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 02.25.10
Back to the main COTD
Page
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Dark Paladin |
Thursday
Cyber Dragon Zwei, a newer, prettier, different
cousin to Cyber Dragon, who has a few new tricks.
Good tricks? Well, Zwei is a Light attributed,
Machine monster, with 1500 attack and 1000 defense,
who is Level 4...we aren't winning any contests
here.
So, 1500 attack, but it boosts to 1800 if
attacking an opponent's monster...these effects
usually aren't the best, and this is no exception.
You don't even get the boost if you attack directly.
Once per turn, you can reveal a Magic card in your
Hand to make this card be named Cyber Dragon until
the End Phase.
Furthermore, when in the Graveyard, this card is
treated as Cyber Dragon. Honestly, for those of you
playing Cyber Dragon, let alone more than one, I
don't see why you would prefer or want to use this
instead, or even in combination with...sorry.
Ratings:
Traditional: 1/5
Advanced: 2/5
Art: 4.5/5
|
General Zorpa |
Cyber Dragon Zwei
This is a 1500 ATK LIGHT Machine with 4 level
stars and 1000 DEF. These are actually average stats
for a level 4 monster. LIGHT means Honest can help,
and Machine means Cyber Dragon Fusion Fodder.
The effect os that if it attacks it gains 300
ATK, and you can reveal a Spell card in your hand to
have it's name be treated as Cyber Dragon until the
end of the turn. It's name is also treated as Cyber
Dragon in the graveyard.
This is what Proto Cyber Dragon should have been.
You are able to make it Cyber Dragon in all the
places that it matters and it has an ATK gaining
boost, but can still be searched by Shining Angel.
With Honest going to 2, it hurts his playability,
but a LIGHT themed Machine deck can really put the
hurt on an inexperienced player.
You can even use weird cards like Power Bond with
this guy to bring out game enders Cyber End Dragon,
Chimeratech Overdragon, Cyber Eltanin, Chimeratech
Fortress Dragon and Cyber Twin Dragon. If that
doesn't sound awesome I don't know what else is. All
I know is that Overdragon or Twin with Honest is
just about as sexy as you can get.
There are so many things that you can do with
this card, that it makes me squirm inside. Cool
card, very well designed and able to take back
Fusion cards.
Traditional-1/5
Advanced-4/5
|
N o V a |
Wow, one of the best rares in Absolute Powerforce.
Cyber Dragon Zwei. Searchable via Shining Angel,
Machina Armored Unit and has quite a few uses. For
one you can reveal a Spell Card in your hand to make
it count as a "Cyber Dragon" until the end of the
turn. It is also a Cyber Dragon while in the
graveyard. What I like seeing is that you can use
its effect to reveal Evolution Burst in your hand to
make it Cyber Dragon, then you use Evolution Burst
to destroy any card on the field. Then you send as
many machines that you want from anywhere on the
field to Special Summon Chimeratech Fortress Dragon.
Zwei is also searchable via Jade Knight, which lets
you add a level 4 Light Machine-Type monster from
your deck to your hand when its destroyed in battle.
It has a solid 1800 defense and it protects itself
from being destroyed by traps as well as Proto-Cyber
Dragon since it too has 1200 or less attack. Cyber
Dragon Zwei is a must for any Light Machine deck,
considering the ban list changes bring Cyber Dragon
down to 2 as well.
Traditional: 5/5
Advanced: 5/5
|
Freeza |
Cyber Dragon Zwei …
I Like him. Can be special summoned like a 1500
attacker, but can fight like an 1800 attacker.
That’s cool. He’s light. Super cool. Machine. All
well and good. And once per turn, by revealing a
spell, he can change his name to Cyber Dragon. Is
this excellent? – yes, it is. With Cyber Dragon
returning to semi-limited status, and now this,
people have all new excuses to dust off their Cyber
Dragon tools and rework their Cyber Decks. More fuel
also for one of my favorite cards of the year so far
– Cyber Eltanin. And yet another method to make use
of the awesome Cyber Dragon Fusion monster that
requires only a Cyber Dragon on the field to get it
working.
CDZ is good, and will be seeing a good amount of
play as the Cyber Dragon revolution begins again.
Traditional: 3/5
Advanced: 3.5/5
- FREEZA
|
Greg |
Cyber Dragon Zwei:
So we get this card AND the real Cyber Dragon is
going back to 2. That's cool. I guess. I really
don't see cyber dragon decks making a huge comeback
or anything. Future Fusion and Overload fusion are
still at 1 each, so the old Chimeratech OTK deck
won't be making waves again. If anything, summoning
Cyber Twin and Cyber End Dragons will be slightly
easier, but that still doesn't make for a deck.
We've had Proto Cyber Dragon forever, and while hes
not considered "Cyber Dragon" in the graveyard, it
was still about the same card and nobody used him.
The biggest use for this card will be in Cyber
Eltanin decks. Its a searchable, light, machine that
turns into an 1800 atk beater when attacking, and
that can be used as a Cyber Dragon proxy if needed.
Why not use them in Eltanin?
Traditional: 2.0 (I actualy think it could be
used better here, for OTK purposes.)
Advanced: 1.5
|
Otaku |
Name:
Cyber Dragon Zwei
Level:
4
Attribute:
Light
Type:
Machine/Effect
ATK:
1500
DEF:
1000
Text:
If this card attacks
an opponent’s
monster, this card
gains 300 ATK during
the Damage Step
only.
Once per
turn, you can reveal
1 Spell Card in your
hand to treat this
card’s name as
“Cyber Dragon” until
the End Phase.
This card’s
name is treated as
“Cyber Dragon” while
in the Graveyard.
Stats:
Level 4 is too big to hide while
attacking under classics like
Level Limit – Area B or
Gravity Bind, but its small
enough to Normal Summon without
Tribute and that is what matters for
this card.
It is Light, which means any
time I attack it, I’ll crash into
Honest.
It is a Machine, so
occasionally they’ll also use
Limiter Removal on occasion,
making me lose the game if I attack…
or just clearing my backfield and
attacking with the same end result.
Needless to say, being a
Light/Machine is fantastic: there
are a few other combinations with as
much support, but at this point it’s
all overpowered.
The 1500 ATK isn’t much, but this is
a card we want to be able to easily
search out and anymore would ruin
that.
Shining Angel,
Sangan, and
Inferno Reckless Summon are all
possible options (though the last
requires some effort on your part).
The 1000 DEF on the other
hand could be higher and we’d still
be fine.
Effects:
When it attacks an opponent’s
monster, it gets an extra 300 ATK.
Not bad.
Hardly brilliant, but it’s
far better than nothing.
Since its only one of three
effects, it really is just a nice
little bonus.
The second effect is one of
the two that really matter: reveal a
Spell card from your hand once per
turn to then treat this card’s name
as “Cyber
Dragon”.
Since
Cyber Dragon decks use a lot of
Spells, and are so adept at OTK, you
were probably one step from
activating said Spell anyway.
The final effect is just as
relevant: while in the Graveyard,
you can treat this cards name as…
Cyber Dragon!
Clearly this was a second
attempt at creating
additionally/replacement support for
Cyber Dragon decks, since
Cyber Dragon was at one time
Restricted and a few players (like
me) wanted it Banned (and not for
the obvious reason).
With the upcoming list,
Cyber Dragon decks can use two
of the original
Cyber Dragon, three copies of
Proto Cyber Dragon, and three
copies of
Cyber Dragon Zwei.
It has never been easier to
bring out the obscene amount of
Cyber Dragon related Fusions and
Special Summons… and even with the
duds, the rest range from good to
obscenely powerful.
Uses and Combinations:
As stated, enjoy yet another way to
get
Cyber Dragon’s Fusions into
play.
With eight total candidates
to provide a Monster named
Cyber Dragon, two of which can
be searched and Special Summoned
from the deck by
Shining Angel, and good old
The Light – Hex-Sealed Fusion,
popping out
Cyber Twin Dragon is child’s
play.
Combine all that with
Future Fusion,
Overload Fusion, and
Power Bond and you’d better hope
the player running all this can’t
clear or otherwise neutralize your
backfield.
With the addition of
Honest, a
Cyber Twin Dragon or
Cyber End
Dragon off of a
Power Bond will be able
to attack for 8000+ damage.
Okay, I realize there are
indeed a few defense still
available, but I don’t want to rely
on my opponent opting for
Cyber Twin Dragon when I’ve got
Spirit Reaper down or that I’ll
have enough LP that I can activate
Tragoedia or
Gorz Emissary of Darkness or
crash into my own ATK position Light
Monster while I have
Honest in hand.
Want to know something else?
There is even more potential
support coming in the new Machina
Mayhem Structure Deck, if the card
translations I read are right.
Ratings
Traditional:
3/5 –
Cyber Dragon decks blend almost
seamlessly with
Chaos.
Space is tight and it’s
really the cards it enables that do
the damage, otherwise it’d have an
even higher score.
Advanced:
4/5 – The combination of this card
existing and
Cyber Dragon back at two means
we should see these decks tearing
things up again.
Summary
If all the
Cyber Dragon support didn’t
exist, this card would be an okay
option so you could bring out
something effectively bigger than
1500 off a
Shining Angel search.
Cyber Dragon support does exist,
and the introduction of this card
and Semi-Limiting of the original
more than doubled the effective
amount of
Cyber Dragon a deck can run.
Its developments like this
that remind me why I insist on
remembering what used to be the
dominant, broken deck: they can
easily come back with new support!
Dust off your old
Cyber Dragon deck, update it,
and show Konami why the Ban List is
as ineffective as ever.
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