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Pojo's Yu-Gi-Oh Card of the Day
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Underground Arachnid
#ABPF-EN096 1 DARK Tuner + 1 non-Tuner Insect-Type monster.
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)
Card Ratings
Traditional: 3.00
Advanced:
4.00
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 03.23.10
Back to the main COTD
Page
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Freeza |
Underground Arachnid …
Obviously built for an Insect deck, this card is
pretty good. Only requiring a Dark Tuner (thank
goodness not a dark INSECT Tuner) and an Insect
monster to create, he can be built quite easily,
assuming u have a fair share of insect cards. At
Level 6, 2400 ATK is pretty fair as well, but this
spider has 2 pretty good effects to go with it. The
first – which is always lovely, is that when it
attacks, your opponent cannot activate any spells or
traps until the end of the damage step. No Mirror
Force, no Sakuretsu Armor, no Shrink, etc. No nasty
little surprises and walls that people often worry
about when attacking. And then the 2nd effect – once
per turn u can equip one of your opponent monsters
to this card, and if Arachnid would die by battle, u
can destroy the equipped card instead. Truth be
told, often people will probably just kill it with a
spell or trap. At 2400 ATK, your opponent may not
have a choice in the matter. But the Arachnid’s
ability to remove a face-up threat is what gives
this effect merit. Since it doesn’t destroy the
monster it snags in its web, even Stardust dragon
can’t fake it out, so it is a great answer to almost
ANY monster threat.
I’m a fan.
Traditional: 3.5/5
Advanced: 4/5
- FREEZA
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Greg |
Underground Arachnid:
Wow, spiders actually get some decent support.
Insects are fun, so this card is quickly becoming a
new favorite of mine. First, it's pretty easy to
summon in a spider deck as there are numerous dark
tuners (which is a requirement for this synchro) to
pick from and almost all spiders are insects.
Second, it has a Relinquished like effect that works
on your opponent's face-up monsters. The built-in
s/t protection for the battle phase is nice, but it
doesn't save it from Bottomless or the like, so it's
negligible at best. Not to mention Book of Moon is
this guy's worst enemy... it can either turn him
face-down when summoned or it can flip the targeted
monster for his effect face-down, thus nullifying
the "suck up". Arachnid will really get to see some
play when we get Infernity Beetle. Beetle is a level
2, Dark, Insect, Tuner that can be tributed for 2
more of the same card from the deck if you have no
cards in your hand. While the effect is cool and
allows for some sick plays in an Infernity deck, we
are interested in him here mainly because he can be
resurrected with Spyder Spider's effect, and then
Spyder and Beetle combine for an easy Arachnid.
There are, of course, many other ways to get this
bug onto the field, and he is usable in many other
decks than just dedicated spiders. So give him a try
if you've got a deck with dark tuners and some
insects in it, you'll be sucking up your opponent's
monsters in no time!
Traditional: 2.5
Advanced: 3.5 (would be higher if it didn't require
an insect as synchro fodder)
|
Mark Howard |
Underground Arachnid
Today's card is Devack's star Insect. First off,
making it. The requirements are incredibly easy
because you only need Plaguespeader or Krebons as
the Tuner; two of the best Tuners in the game
already. The second card you will need is a Level 4
Insect. XX-Saber Emmersblade is screaming at you
right now.
Once you've made this beast (which won't be hard),
that's nearly game, right there. If her face doesn't
get them, her effect will. Once per turn she can
swipe an opponent's monster right off the board. FOR
FREE. Furthermore, she equips that monster to
herself to protect herself from being destroyed by
battle. What does this mean? Every turn, your
opponent loses their strongest monster, and your
strongest monster is unkillable for another turn.
You can't even get her with Mirror Force, thanks to
her amazing Ancient Gear-like effect.
“Okay Mark, we get it, she's good! But I can just
summon a bigger monster she can't beat!” It isn't
that simple. You summon a bigger monster, she
protects herself. Then, again for free, she can
snatch YOUR big monster, and you just wasted
resources for nothing. You'll need to beat her using
Brionac or Black Rose Dragon (which Starlight Road
will love). This card is a force to be reckoned with
and will either tear your opponent apart limb by
limb (or just encase them in web) if they don't
waste resources to desperately pull out Brionac.
4.5/5
Fun Fact: This week's Synchros were originally Dark
Synchros, but were changed to normal ones so they'd
be summonable.
Tomorrow: Whatever happened to Queen Kong? |
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