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Otaku |
Today we look at
Scrap Sheen.
Is it accurate to think of this as the
Limiter
Removal of
Scrap decks? Let’s find
out.
Scrap Sheen has you select a face-up
Scrap monster you control and destroy it.
Then all face-up
Scrap monsters you control gain 1000 ATK until the End Phase.
Also note that like
Limiter Removal, it is a Quick-Play Spell but unlike
Limiter
Removal it cannot be activated during the Damage
Step (that’s been ruled on).
I surmise this is because of the destruction
clause: unlike
Limiter Removal, which blows up all your face-up
Machine-Type monsters during your End Phase, this
card selects and destroys a
Scrap
monster right away.
That isn’t normally allowed during the Damage
Step, plus it might technically trigger a replay,
making things more confusing than just saying “It
can’t be activated during the Damage Step”.
Remember that if you activate it after an
attack has been declared but before the Damage Step,
you’re going to trigger a replay: the amount of
attack targets on your side of the field has
changed.
The rest of the official rulings are that you can’t
activate the card if you only control one face-up
Scrap
monster, that the card is considered to target one
face-up Scrap monster due to the destruction effect, the targeted monster is
destroyed when the effect resolves, the destruction
and ATK boost are considered to happen at the same
time, and if the targeted monster is no longer
face-up on the field when
Scrap Sheen
resolves, it won’t be destroyed and none of your
Scrap monsters receive the 1000 ATK boost.
Well, at least this is less of a rulings
headache than that of
Limiter
Removal.
So the similarities are there: same card type, ATK
boost can hit multiple targets and something of
yours blows up for your trouble.
The differences are also pretty prominent: it
targets, selects by name and not by type, simple ATK
increase instead of a doubling effect, only one
monster is destroyed instead of all of the selected
group, the selected monster is destroyed at the same
time as the boost as opposed to during the End
Phase, and the destruction is required for the
boost.
The differences all fall into tweaking the effect to
fit the Scrap
theme or avoiding the “mistakes” that made
Limiter
Removal so fantastically potent.
Specifically, the flat ATK boost instead of
the doubling and putting the destruction up front
avoid the biggest pitfalls of
Limiter
Removal.
Doubling made the card combo insanely well
with itself, especially since you could wait until
the Damage Step to drop
Limiter
Removal and avoid almost all possible defense
(back then, I think it was just
Kuriboh to
soak damage).
Plus, even back in the early days of the game
there were plenty of cards to bump your ATK up
before the doubling, and in the modern game there
are more and better options.
Basically ATK doubling that stacks is begging
for a OTK.
The destruction happening at the beginning
keeps this from being a “surprise” drop from the
hand during the Damage Step (I can’t emphasize that
enough), means you’ll only ever boost four monsters
at once and means it’ll actually matter more often
than not – with
Limiter
Removal so often the destruction never happened
because the player won.
Unlike Machines,
Scrap
monsters tend to want to blow up, especially to the
effects of
Scrap cards.
So the “sort of” cost of the card isn’t even
much of a cost.
Scrap
Sheen is where near as potent for
Scrap
decks as Limiter Removal is for Machines, but all-in-all a good card due to
it being Spell Speed 2.
If it was a Normal Spell, I wouldn’t
recommend it, but since you can use it to “save” a
Scrap
monster from missing its effect (as long as it had a
buddy in play to boost) and use it to protect a card
from being run over (even though you can’t trick an
opponent into crashing into something due to
replays) or simply use it to pump up an all out
assault when you manage to swarm it becomes a good
card in the end.
Must run?
No.
Definitely an option, and testing will tell
you if you should be running this or
Shrink or some form of removal.
As for the aesthetics of the card… should adding
sheen to a scrap really justify a 1000 ATK increase
or require you blow up a monster?
Not really, but at least it kind of makes a
loose kind of sense in normal TCG fashion.
The name and art fit and both seem pleasing
enough to score above average.
Ratings (Scrap decks only)
Traditional: 1/5
Advanced: 3.5/5
Art: 3.25/5
Name: 3.25/5
I am still selling my former collectables on eBay.
I’ve had a lot of hobbies over the years, so at
various times I’ll have comic books, manga, action
figures, and video games on the auction block.
You can take a look at what’s up for bids
here. Just a reminder, Pojo is in
no way responsible for any transactions and was
merely kind enough to let me mention the auctions
here. ;)
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