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Saikyo Cardfighter R
It Seems OP Because You Can’t Beat It
You only bitch about what seems OP because your
deck’s worse, not because that card’s busted.
I recently came across this blog post from someone who’s name I forget
basically comprising of him wanting to have English Vanguard
walk in line with Japan and limit Cat Butler to 2 and
Commander Laurel to 1. A short while later (as in 5 minutes
later, it was on the same website so no wonder) another post
was bitching about something that wasn’t even out in English
yet and was already giving him trouble. Gilles De Rais for
Dark Irregulars, specifically.
As a general rule, I don’t ever let my opinions of a card be coloured by
other people because I know for a fact that a vast majority
of players aren’t exactly observant, not to mention human
beings as a rule are terrible witnesses anyway. I inspected
several cards and yes, they are pretty nuts. But to be
honest, I personally have never encountered a card or even
deck that made me wish that it would get swiftly sentenced
to Barcgal Jail or any similar jail, of which I am sure
there are others. And to be honest, I don’t have many
feelings other than disdain for those who bitch about
something that will most likely not change.
The cards that are being criticised like this aren’t the problem. It’s
probably not THAT bad. It just seems that way because you
suck. And so do all your friends that agree. I think
Ragnaclock is a bit of a dick card too but I wouldn’t want
it gone. And I felt Lambros was what Aqua Force desperately
needed to pull them out of the shit-pile and be actually
awesome for once.
Vanguard has tiers. That is the unfortunate reality. Tournaments and
other such clusterfucks of Bushiroad’s may not represent
what is GOOD, exactly, but I hold a belief that everything
has a most optimal means of working, even if no-one has
found it yet. What makes a card/deck good is that it cannot
really realistically be countered except with a gambit that
is similar and hope the inevitable coin-toss ends in your
favour, or running a gambit whose output is just as viable.
Drawing cards compared to blowing cards up, for example.
Still card advantage to you either way, isn’t it? Trying to
adjust how you play while still using the same shit you
always have is a poor move on your part; you can’t make
bricks without clay, after all.
If I were to liken the current situation of Vanguard to anything, I would
say that it would be pretty similar to the fabled “console
war”. You pick a system and then proceed to stick with it
and if it turned out that it was in fact shit, you moved on
to something else, or just vehemently denied reality hoping
it would somehow turn itself around. Vanguard is very
similar. A lot
of the cards people tend to have problems with are ones that
can basically end dudes with the correct setup.
Aforementioned Lambros is a typical subject of complaint.
Now of course, a renaissance is not impossible (Genesis were
pretty meh until BT14 when suddenly they got Minerva and
became amazing) but for the most part the game’s environment
is a fast-changing one, and so you either pick a popular
clan so that it ages decently well, or you jump from deck to
deck like you were crossing a bridge of trampolines. And if
you stick to one deck that doesn’t really stack up against
the big guns, well, assuming you want to win you have no-one
to blame but yourself for your lack of foresight.
Look, if you play casual that’s fine. To play casual is to declare that
you don’t really care about winning either way. But as soon
as you say you want to take it to the next level, to me, you
then forfeit all right to work within your own self-imposed
limits to try and squeeze as much competition as possible
out of something crap. You have to use what is best for the
deck, not what is best for you. The deck doesn’t give a shit
about how you play because it’s built with only one purpose
in mind, and if you use it differently then you’re using it
wrong. So if you actually care about winning at all, you
would accept that what you have currently won’t make the cut
and move onto a different deck build of your clan, if you
are at least not willing to move on to a different clan
altogether (although you probably should and
this is why if
anyone was interested).
I have mentioned that each deck does have a shelf-life, and I am under no
illusion that a time will come when I must shelf my current
one and move to the next green pasture, and that’s what TCGs
are basically about at the end of the day. I know there will
be much wailing (THAR SHE BLOWS) and gnashing of teeth when
all your shit gets invalidated, but let’s be honest. People
bitch about what’s powerful only because they possess
nothing that can counter it. Eventually these cards will be
shafted in favour of something worse and then people will
bitch about that instead.
I guess there’s nothing left for me except to say “Leave Lambros alone,
seriously, fuck the haters.” Oh, and a pre-emptive happy 4th
of July, I guess.
Ask me in my infinite wisdom how to beat Thing
Saver/Altmile at
saikyocardfighter@outlook.com
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