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Saikyo Cardfighter R
on Cardfight!! Vanguard
Revengers Don’t Need to Diversify
Revengers aren’t broken. Also, your attempts to ‘fix’ it are
laughable.
I haven’t actually faced too many Shadow Paladin decks since
Worlds, but I saw a Youtube video using something similar to
the decks at Worlds and so I saw it as a good time to churn
this out. It also means I’m running out of general things to
complain about so good for the rest of you. The bile in me
may yet die out.
If I didn’t think that Narukami was going to be supported
regularly during the Link Joker era (which would have been
naïve and foolish of me) I wouldn’t object to a Revenger
deck instead. Actually, I wouldn’t be too upset if I got one
even now. I like Early and Mid-Game shenanigans. The problem
I have, however, is the people (who
probably subscribed to the Altmile/Thing Saver School of
Moronic Behaviour)
who try to hybridise the deck with G Support, badly, and
often very clumsily.
It wasn’t hard to notice this after two fights against these
decks where I ended up winning in pretty much the same way
in both games. Here’s the first problem I have: Revengers
work in today’s meta because they have eight different
options to murder cards in the Early Game, which slows the
momentum of the opponent as it approaches Mid Game. After a
game of attrition, it should then work to utilise one of two
choices of finisher (Phantom Blaster “Abyss” or “Diablo” if
the game necessitates). At the very least, it should be able
to reliably do the first option, which can’t happen if
you’re going to flood the field with non-Revengers that
Abyss cannot sack away.
Indeed, in the fights involving those choices, they quite
often weren’t able to generate the field needed to be able
to use Abyss at all, and as a result, they were forced to
Stride constantly to maintain momentum. It is pretty much
the only way the deck can comfortably use any choices such
as Pitch-Black Sage Charon. But if you’re going to spend all
game with Stride as your main gambit, then you would be
better off with a Claret Sword deck instead, since that
actually works to compliment that gambit. I would have
thought that the whole point of running a Legion deck that
revolves around Stride as a side option was that you could
comfortably Swiss Army with both weapons.
Realistically, surely those people should have caught on
that any non-Revengers run in the deck would exist for no
other benefit other than the G-Units that could use them
when Abyss could not. This was why I hated the Altmile/Thing
Saver deck (while it was still a thing, anyway): the pure
build was less likely to clog and had the same output as the
hybrid on a good day. If you need hard plusses to compensate
for the soft plusses from Charon or whatever, then something
like Dark Bond Trumpeter (not Dark HEART, that’s fucking
terrible here) exists and it can combo nicely with Dragruler
Revenant.
When
you’re deckbuilding, you need to remember that every card
choice you make will inevitably come at the expense of
another choice. In the case of something like triggers, I
could not give two shits as to why you run what you run
unless it’s 12+ Critical. If you did run that I would assume
you actually understood the thought process behind it and
congratulate you. It’s because arguing in favour of certain
triggers in certain situations is inherently pointless,
because there is absolutely no way to will anything to come
to you as you want it, and you certainly can’t change the
trigger lineup in the middle of the game. Therefore, the
best way to approach it is to be as general as possible and
try to forget about any short term benefit in favour of what
is going to bring more to the table, and in how many ways:
the number of useful situations Criticals have relevance in
beat the rest of the triggers available to me, hence the
heavy emphasis on them. They cover the COMMON situations,
not the ones that are so negligible they simply aren’t worth
worrying about.
It’s similar in the case of the non-Revengers in this hybrid
deck: every one you run is one less target for Phantom
Blaster “Abyss”. You are essentially forcing that deck down
one narrow path of having to Stride to Phantom Blaster
“Diablo” just to use any of them, which defeats the purpose
of using Abyss at all. Considering that if most of your
Grade 1s are going to be non-Revenger, if any of them are
lost for reasons outside your control such as winding up in
damage or they get ruined by Narukami or similar, then your
only source of advantage would come from having to badly try
and use your G Support to plus back and make using Abyss
more difficult, or trying to pop as much as you can with
both Blaster Darks, and the second option can be done in the
pure Revenger build. So there’s really not much of an excuse
not to go pure Revenger, because that can at least give you
Abyss to use in the event you can’t Stride.
That, to me, is what the deck is all about: it’s giving up
several long term benefits in favour of some obvious but
unimpressive short term benefit. When it’s put up against
any deck with a more extreme gambit than theirs, it falls on
its face. And that’s something I find frustrating because
reasonably pure Revengers, competently built Revengers, ARE
a good deck. It can address problems of various flavours by
being able to pop front and back-row cards which allow it to
address problems early or just give the most massive middle
finger to Odysseus if you still run that shit, which means
it has momentum early on, and it has decently strong
finishers to use. Despite this, it’s all being ruined by
people trying to be too clever.
I’m not saying that the deck is inherently terrible.
However, if most of your cards are going to wind up as non-Revenger,
then all the deck is going to work out as is a regular
Diablo deck that just happens to have some Early and
Mid-Game options available to it. Because it certainly can’t
fucking adapt if the cards won’t let it. Having said that, I
haven’t actually had time to properly playtest a reasonably
pure Revenger deck against mine, so it could be that I can
still shit all over Revengers for depending on their
rear-guards, or it could 50:50 it and be a pretty ballin’
deck. I don’t know. But I’m not going to find out if you
fuckers insist on ruining your deck with crap like Dark
Heart Trumpeter. Run the pure version and contribute to
science!
Ask me where you’d find room for Black-winged Swordbreaker
in light of this article at
saikyocardfighter@outlook.com
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