Power: Physical attack doing +5 power stages of damage. If
successful, discard one of your opponent's Drills in play.
Bido is an amazing ally with decent sized physical attack, and the
strongest of the Bojack allies. His ability is nothing to ignore as
well, seeing the many Drill decks out there.
As with Kogu, his physical will easily be boosted to a very strong
attack, so no worries there. With that in mind, he’s another one of
Bojack’s amazing allies, and his effect is nice tech. Black, Orange,
Blue, and Red now have many different drill variations. Orange has
the almighty Orange Focusing Drill which Bido can easily eat up on
his own. Black has variations with tons of non-combats, and Blue can
run a ton in DB variations. Red has Pulverize, enough said. While
Bido can’t deal with the powerhouse known as Freestyle Drill, he can
still ward off other drills with some amazing control.
Being able to get rid of one drill a combat is nothing to ignore.
Orange often needs to save their drills with Focusing Drill, and
hence use Bido to get rid of it and clean sweep with a nice NDB 4 or
A17 Smirks.
He’s also decent normal villain ally decks. His secondary effect
helps tech out many ally decks without the room for the tech. Don’t
overlook him when building a villain ally deck.
Standard: 4.4 out of 5.0 (take out drill control decks) Tuff Enuff:
4.1 out of 5.0 (not as many drill control, but regardless a strong
ally)
Sealed: 4.8 out of 5.0 (not many drills in sealed, but he’s still an
ally with a nice attack) ~matthewlow
~Surllio~
Bido Level 1
Bojack Unbound Subset
And yet one more ally for Bojack, and yet another insanely powerful
one at that.
I see a trend here, hmm, each one is a C through and through. Then
there is his physical attack. +5 power stages (with the constant
that Bojack has) with the If successful effect of Discarding a Drill
in play. North Kai and this guy get along very well, especially
agianst freestyle. The fact that his power can be used at Bojack's
very wim makes him even more dangerous. Go along with Kogu and Bujin
for hand control, and you have a very nasty attack round.
Everyone uses and generally relies on drills in this game. Vegeta's
Quickness Drill is the most used, as well as Champion's Drill.
Everyone hates to see them discarded, and nothing hurts worse than
seeing a good one go. This guy lets you pretty much do that EVERY
turn. Yet another reason why these decks are so effective, they have
everything at their disposal just about every turn.
The physical attack is no laughing matter either. +5 is just nice in
this day in age, since the average is +3 or +4, and it has a nifty
effect to go along with it. Drill disposal is needed these days,
more than ever, and this guy has it with the added punch, and he
doesn't eat cards from your hand. What more could you want. These
decks are just wrong, and this proves why.
Rating: 4.0 of 5, just a darn good Ally. Period.
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