Black Command – GT Super 17 Saga
Common - #5
Combat – EventPower: Remove the bottom
5 cards in your opponent's Discard Pile from the game. If you
removed 4 or fewer cards in this way, remove the rest of the 5 cards
from the bottom of your opponent's Life Deck.
There’s a reason why Black was the most
upgraded color in Super 17 Saga and this card only proves it.
Discard pile removal is very prominent in today’s environment. While
you don’t get to pick, you still remove the bottom 5, which can
extremely mess up decks that thrive on the bottom cards of the
discard pile. Namekian TS and Supreme West Kai decks are just two of
many.
Combo this with Energetic Mastery and you
could be easily leveling like a madman. This card is an Event, which
means Trunks Energy Sphere will be one of the few cards that can
nullify it. Sure it won’t be Sphered if key cards aren’t being
removed, but there will be situations where there are 5 or less
cards in the discard and you won’t want to let Energetic decks
level. Not to mention cards off the bottom of the deck get removed,
and key cards that you don’t know could be there.
Keep in mind DBs that are discarded due to
damage are thrown at the bottom, so it isn’t that hard to hit a DB
with Command. Since this is not damage, DBs do hit the removed pile,
and you can kiss DB victory goodbye. If you’re a speed DB deck,
watch for Black because they can enter with Command first turn, and
if you have no Sphere and one of your 7 DBs is in the bottom 5 cards
of your deck, good game.
It isn’t hard to get around this card (try
Recoome’s Vogue Drill, Hercule’s Crescent Punch), but either way it
is a very big threat, especially in early game when discard piles
are small. If you’re playing Black, seriously consider running these
for major DB/discard pile tech. Focused decks should embrace this to
stop decks from leveling if anything. Try this card out. It
shouldn’t fail you.
Expanded: 4.7 out of 5.0 (can auto win against
DB, discard pile tech, not removed from game, Event)
Focused: 4.7 out of 5.0 (ditto, but keeps
leveling at bay)
Sealed: 4.9 out of 5.0 (don’t see much reason
not to run this since it is almost like auto 5 life early game,
killing endurance, and most discards will be empty due to endurance)