Power: (Use when entering Combat as the Defender.) Your opponent
skips his first Attack Phase this turn. Remove from the game after
use.
What the stupid broken. This is by far the most broken card in the
set (Mark is good, but this is just wrong). Remember Initiative? It
had to get restricted. Now throw one in that is not limit 1, an
Event, and the new WEC GT rules where you can draw and then use WEC
effects… and you get an extremely broken card that creates two
archtypes: Saiyan Trunks Excite Ball and Saiyan Supreme Gohan the
Swift EDQ Control Ball. Which, of course, are effectively two of the
most powerful decks out there right now.
If Score doesn’t do something about this card before Worlds… ugh.
That’s all I have to say. It will be a long Worlds if they don’t.
Excitement pretty much allows you to start first, and then end
combat. It also allows you to start with Power Punch to shutdown
your opponent, and with the combination of Buu’s New House, you can
set up the right combat to use all your board setup to search out
balls or get the EDQ going. Then Excitements and Powerful Followers
and cards like that get everything going.
Sure this card was probably meant for Blitz decks where you can go
first and dish out the punishing with your Saiyan Heritage Only
cards, but I will guarantee you that this isn’t used for that.
Anyway let’s just say this card has caused a major stir in the
Expanded environment. It’s just way too powerful, giving Saiyan way
too much control in the DB environment. With three extra turns to do
whatever they want, Saiyan Ball will use Excitements to their
advantage.
Expanded: 4.9 out of 5.0 (literally taking over the environment)
Focused: 3.9 out of 5.0 (Blitz decks, possibly DB but to a much
lesser extent with less control cards and the ease of Black Smoke
Dragon)
Sealed: 3.6 out of 5.0 (decent, should prove to be useful)
Crimson
Eyes
Saiyan Excitement
Handy. It took me time to see how useful this card can be, but it
can be quite. Blitz decks will use it to begin their chain of
attacks, Dragonball decks will use it to run like the cowards they
are (joking), etc. Good enough that it probably ought to be
restricted. As with alot of cards, in limited, it just doesn't help.
Expanded 5/5 (Dball lurve)
Focused 3/5 (only blitz can really use it to full effect)
Limited 1/5 (meh)
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