The End of the World
GT Shadow Dragon Saga
Uncommon
#164 Combat
Event
Power: If you have at least 4 cards of each of the 5 Martial Arts
styles in play, you win the game.
First I thought I’d like to laugh at the Endurance number because
that does absolutely nothing unless you’re playing Sealed. Score
should of made it some stupid high number like 100 endurance because
you’ll never ever run this card in a TW deck anyway (unless they
changed the Endurance number, then it might find a place in Sensei
Decks to stop those annoying In Your Face/Universe Spirit Bomb decks
in Focused).
Anyway… this new win condition card for nonTW decks is just plain
stupid. If anyone manages to pull this off in a competitive
tournament, that person should be congratulated. Basically you need
4 cards of each style out, and with five styles, simple math has 4 x
5 = 20. Keep in mind that if you are playing Expanded, you can skip
one of the styles since you have Namekian as well. Anyway add this
card as well, and that makes 21 happy cards you need to win this
way. More simple math considering that you will run approximately a
1-4 with a Sensei means your deck will be about 80 cards… which
means you need over 25% of your deck to pull this win condition off.
Instead of more simple math, let’s just use common sense and say
that this just isn’t logical. By the time you get that many
non-combats out, you most likely will be right on the bridge of
losing. The only decks I’ve seen that can pull this off are DB
decks, and even that isn’t easy.
You’ll be forced to pack in pointless cards just to pull this win
condition off. Setups are the way to go here. Remain is possible but
not recommended at all. Drills can definitely be used. I recommend
packing in all of the KBS drills that can be in play with another
styled drill. Then pick one style of drill and use that. Orange
comes to mind. Or you can go with the Irwin SS Goku promo and go
multi drill (though not recommended because if you get boosted a
level then your setup and power is gone). Or you can try Goku’s
Mixing Drill…
While this win condition is possible, it’s just not logical. It can
be pulled off, but with all the non-combat removal out there, by the
time you get half way setup, something will happen and you’ll have
to start all over.
Expanded: 1.1 out of 5.0 (not recommended)
Focused: 1.0 out of 5.0 (still not recommended)
Sealed: 1.0 out of 5.0 (you’d run this for Endurance only…)
BoBo
The End of the World- I love cards like
this. They become the basis for new decktypes, new ideas, and
they're just generally awesome. However, as far as playability
goes.....this isn't the best. In Expanded there are lots of commonly
played board clearers and almost everyone plays a copy of Are You
Tuff Enuff, A17 Smirks, and other similar cards that this is just
really hard to pull off. In focused the new board clearers hurt it,
but I still consider it better in this format since no tokui waza
has some interesting options.
Expanded- 2 of 5 ( Goku 1 IR anyone?)
Focused- 3 of 5 (better.....but Id rather play black/orange/blue
here and against Blue Destruction its an auto-loss)
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