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Pojo's DBZ Card of the Day
image from dbzcardgame.com |
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Black Z Warriors Support
Arrival
Card Ratings
Average Score: 3.98
Ratings are based on a 1 to 5 scale 1
being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 08.09.05 |
Matthew Low |
Black Z Warriors Support – Dragon
Ball Z Arrival Rare - #187 Support
3: The costs of your Black styled cards gain -2 stages to a minimum
of 1 for this turn.
This is one of the few cards to remedy Black’s high costing attacks.
The only downside is that you probably won’t be going off that turn
due to the cost, which leaves it as a sitting duck that turn.
There’s a ton of Support hate in the game. Of course, you could
still use it that turn as your first move if you have a lot of
stages stored up, or a Dragon Support to abuse.
I see this as a late game card to really wail damage onto your
opponent. Two of these together can really be dangerous. Definitely
run this card if you’re packing high costing Black attacks, but be
warned that you’ll need to use this in the right combat or you’ll
waste it.
3.9 out of 5.0
|
Dave
Fashbinder |
Black Z Warrior's Support
As I mentioned in yesterday's COTD (Black Throw), this card will
accompany its big-cost brothers in every single Black deck. It might
cost 3 stages to lay out, but this awesome Support can net you on
average 6 stages a combat. While it might not be stage gain, it
reduces the cost of Black's best attacks such as Black Throw, Black
Back Lift, and Black Charged Ball. This card is definitely a crutch
of the entire Black style right now, so if your opponent throws this
down and has a decent hand, watch out.
Rating - 4/5 -- One of the major points of Black, Black Z Warrior's
Support allows for you to use all those big, expensive attacks.
Expect to see this played in every single Black deck.
|
Richard Barbee |
Black Z Warriors Support
Black Z Warriors™' Support |
Card Number:
187 |
Card Type:
Support |
Rarity:
Rare |
Expansion:
Arrival |
Card Text:
3: The costs of your Black styled cards gain -2
stages to a minimum of 1 for this turn.
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*Thanks Score for Card
info for this week*
I like this card. It’s
not restricted. It helps you pay less for all cards. And
it doesn’t remove itself from the game. Not bad for 3
stages. Throw in a bit of stage gaining cards and this card
could be just wrong. And this makes for fun combos with
Dball 1. Paying 1-2 stages per card is pretty good,
specially when that card would have cost around 4-5 stages
before hand. All in all, I think it’s pretty good.
Rating: 4/5
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