Fans have been wondering with Trunks would get a level 5 that is
similar to his upbringing. We started with Trunks HT 1 from Frieza
Saga, and were given Trunks the Powerful Level 4 from Cell Saga,
along with some semi anti energy levels. Finally Baby Saga was
released and we were given Trunks the Scientific Level 2 and Trunks,
Super Saiyan Level 3 to basically destroy any attempt to Aura Clash/AYTE
Trunks away from his level 1 power. Now with this amazing Trunks 5,
he only gets better.
Energetic Trunks can try to get to this level and just stick it out,
seeing energies aren’t going to hurt and it won’t be easy to deal
him damage with super prevention. His high power level and PUR adds
to his amazing power. Sure getting here might be a bit hard, but the
bottom line is his whole personality set is solid, making it hard to
Gust of Wind him to a level that’s not useful.
And you can always Unlocked Potential. Don’t forget that.
Expanded: 4.7 out of 5.0 (one of the best level 5s out there)
Focused: 4.7 out of 5.0 (if only Trunks could get a new level 4)
Sealed: N/A (Yeah right)
BoBo
Trunks lvl 5 - Definitely a better
alternative in Expanded than the CGS Trunks 5. He goes along with
the anti energy bit and hes a card ball decks can use to fill space
and it makes sure they cant be Gust of Winded up to a bad lvl
5. Trunks is relatively good in both formats so I say 4/5
Constant Power: Your opponent cannot perform energy attacks. Your
cards that prevent damage prevent an additional +4 of that type of
damage.
Along with the Cell Games ultra rare from Dragonball Z CCG, this
level 5 for Trunks is one of the only two level 5 cards Trunks gets
at all. The power of this Trunks is all about defense, locking down
energy attacks and adding mass prevention to all of your prevention
sources. With high PUR and power stages this card can take an
offensive or defensive function.
Offensive: If you can reach this level quickly enough, this card
allows you to run slightly less defense, letting you concentrate
more on attacking your opponent.
Defensive: This card is built for Dragonball Stall. Shutting down
energies and preventing a lot of physical damage will make it tough
for your opponent to capture a DB by hurting you.
Expanded: 3/5
Focused: 4/5
Sealed: 0/5
JodaGee
Trunks Super Saiyan lv 5
Wow, back in cell saga I thought
his level 4 was bad (still do also lol) but now he gets an
additional level with the same power and then some :P... In
a blue energy deck this level would KILL most opponets, its
not unbeatable but its very intimadating. Expanded red
trunks decks just got better, even though I haven't seen one
since Kid Buu. The ability to shut down an unprepared
energy deck is awesome and the fact you will be preventing
most physicals thrown at you now is another benefit. Being
at level 5 is the proper level, but still a major hassle to
get to at times. But I'm sure with all the leveling cards
now adays, in a right deck you'll be there in no time. A
blue destruction ally deck comes to mind >:) hehehehe
Focused: 4.7/5.0 The only beef
I have is the getting to this level. Besides that read the
expanded one lol
Expanded: 5.0/5.0 Can't go
wrong with this level. Blows the old one out of the water.
Sealed: 3.0/5.0 Having the
card is a prop, and having the advantage, if you have his
1234, from MPPV. Otherwise your not gonna get there lol
Richard Barbee
Trunks., Super Saiyan Lv 5
Hero personality
Constant Power: Your opponent cannot perform energy attacks. Your
cards that prevent damage prevent an additional +4 of that type of
damage.
PUR: 10
10,000,000
9,800,000
9,600,000
9,400,000
9,200,000
9,000,000
8,800,000
8,600,000
8,400,000
8,200,000
8,000,000
7,800,000
7,600,000
7,400,000
7,200,000
7,000,000
0
I've seen and heard many complaints about this card. I also heard
from a friend that he was now arguably the best MP out there now.
After seeing this level, I prompltly agree. In focused, he's insane.
All of your cards have endurance so they get the prevention bonus of
+4. AND your opponent can't preform energies. Gee, wonder where they
got THAT idea from... The only good thing about it is that you can't
use the entire energy lock set (I'll explain in a moment). In
expanded, he only gets better. Basically, he can lock down energy
decks now, while being able to shut of many MPPV decks. Using the
Lv.1 HT Redemption you get a 2 card cap. Using the Lv.2 and 3 from
Baby you get a 3 card cap (and an extra Dball effect on Lv.3). Using
the Lv.4 you get to shut off energies. And now, thanks to this Lv.
5, you shut off energies, gain a prevention bonus, AND can stop
speed anger decks. That's a lot of energy stoppage or cappage.
Another thing about Lv. 5 is that he can be used for virtually any
type of deck. MPPV, Beatdown, and Stall Ball to list just a few. One
good thing about him in this format, is there are still cards to
shut off his power. However, you'll have to watch for Provoke
Drill...
Focused: 4.5/5 (insane...)
Expanded: 4.9/5 (even more insane...)
Sealed: 1/5 (Odds are, you won't be getting the other levels to use
him)
Super
Saiyan
Trunks
Trunks, Super
Saiyan Level 5
Ah, my
favorite character, Trunks, and one of the most powerful
hard-hitters. With a constant power of your opponent not being
able to use energy attacks, it also lets your card that prevent
damage by an additional 4 cards of that type! He's got a PUR of
10, and a highest Power of 10,000,000, and his lowest of
7,000,000.. Hes a most for most Saiyan decks.
Exp- 3
Foc- 4
meb9000
Trunks., Super Saiyan
Personality
Hero
Constant Power: Your opponent cannot perform energy attacks. Your
cards that prevent damage prevent an
additional +4 of that type of damage.
Level 5
PUR: 10
The first thing that I feel when I look at this card is that of
nostalgia for the old time favorite, Trunks the Powerful lvl 4 from
CS. That card was the classic stop sign for any deck that even
slightly depended on Energy attacks. While Expanded has enjoyed this
type of ability ever since it was released, it is an entirely
different matter in Focused.
As I'm sure anyone can tell you, the energies that you tend to come
across can be downright painful. The best examples are things like
Blue Draining Kamehameha, Negative Karma Ball, and more. This card
just laughs them all away. Not only is this the lvl 5 trunks to
complete his MP in focused, it also can singlehandedly end the game
against a number of decks.
Blue Destruction? Dead. Orange Pinpoint? How far can u get on
physicals alone? Orange Aura? Oh, looks like ur might army of Gohan
3 and his energy-wielding cohorts got shot down. You can see where
this is going.
Trunks' power here can make many a deck lose their entire offensive
capablities in no time. (Which is one of the reasons why the
previous COTD, Gust of Wind, is so powerful :p) Although this is a
level 5, Saiyan Supreme and levelers like Saiyan Rage Drill/Saiyan
Summoning coupled with Vegeta sensei can make the job easier. Black
Energetic can jump up here in a combat easily.
One other ability of trunks that most people tend to ignore is the
fact that your prevention has +4 added to whatever it prevents,
making this actually good in blue while being its worst enemy at the
same time ^_~ This ability along with his primary power could make
this Trunks level a force to be reckoned with in Blue Dball decks in
Focused.
Ratings
Expanded-4/10: While the power levels and PUR are nice, the fact
that you can get the same key power at lvl 4 makes this level kind
of insignificant for the most part.
Focused-7/10: obviously a must in just about any Trunks deck here.
It can sometimes be trouble to get to, but once you get there, it
can end the game against the right deck.
I hope this summed up everything u needed to know about this new
Trunks. Happy playing!
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