Power: Sensei Deck Size 4.
If your MP is Bulma, Chi-Chi, Pan, Bulla, Mai, Android 18, or Videl,
then after your opponent has had the opportunity to swap cards from
a Sensei Deck during Setup, you may look through your opponent's
Life Deck and discard up to 4 different cards that aren't Dragon
Balls or have starbursts.
I like this Sensei to an extent. While only females minus SWK can
use it, it’s not that bad. You get to find out your opponent’s deck
and can play the game with a strategy already developed. The only
problem is you will have to instantly remove the 4 cards to make it
really worth it. If you fill your deck with removal like Black does,
then it could work quite nicely. You can pick off your opponent’s
limit 1 cards like HUH??? and WTLTH.
The Sensei size is horrible though. I’d consider using this in
certain variations of Ball to kill HUH???, but a lot of people will
like Piccolo Sensei better. Depends on your playstyle.
Expanded: 2.1 out of 5.0 (very limited use)
Focused: 1.4 out of 5.0 (even more limited use due to lack of
personality choices)
Sealed: N/A (you’ve got to be joking)
BoBo
Bulma Sensei - This sensei is
situational, but in certain decks it can be a star. Just the
ability to see your opponents deck before the game starts is a
great advantage, discarding 4 cards of your choice is even
better. In focused you can kill a sphere, see what
attacks/blocks they use, and kill their blockalls if you want.
In Expanded the sensei is a bit weaker because of SWK and a lot
more playable regen cards. Decks that really take advantage of
this will be able to remove the cards discarded from the game on
the 1st or second turn, effectively eliminating them from the
game. Its just awesome to know that every game you dont have to
deal with GoW/TES/Anything else you may hate.
Focused 4/5
Expanded 3/5
meb9000
Bulma Sensei
Deck Size: 4
If your MP is Bulma, Chi-Chi, Pan, Bulla, Mai, Android 18, or Videl,
then after your opponent has had an opportunity to swap cards from a
sensei deck during setup, then you may search your opponent's life
deck and discard up to 4 DIFFERENT cards that aren't dragonballs or
that have starbursts.
Ultra Rare
For our final UR from Lost Eps, we have the much-anticipated Bulma
Sensei. The first things you may notice about this card are the low
Deck Size and the fact that not everyone can use this Sensei. This
card definitely has a level of power that is not to be
underestimated, and it deserved the errata it got, due to the fact
that it would have been insane to discard all their spheres right
off the bat (in Focused), or to kill an insane combo like USB or key
ball getting cards (Expanded). Anyway, even with the errata, this
card still has several uses.
In focused, this card can help greatly to mainly get a look at your
opponent's deck so that you know what to expect. Also, Black decks
can rejoice somewhat in the fact that they can eliminate at least
one Hercule's Crescent Punch from the getgo that they are bound to
sensei in. Same thing goes for nasty Red Entranced Drills in Red
Mentor decks. While the fact that they are only discarded is a bet
of a letdown considering that there is a good amount of rejuvenation
in this format, getting rid of those cards can really make the
opponent sweat if u hit the right ones. I'd say the best use of this
card in general is to just add potential to those "wimpy" Android
18/post-errata Mai decks that anyone may be using <_< >_>
For expanded, this card can mean the difference between life and
death for the Pan MP that is most likely this will be used with.
Since Pan tends to go for Beatball, energy beats, or sometimes even
energetic for her cool Baby lvl 4, there are a lot of cards out
there that can royally screw the game up for her. Bulma Sensei can
be a savior in this point. The one factor for both formats that is a
letdown here is that the deck size of this sensei is only 4, meaning
that your Tech against other decks will usually consist of 3
crescent punches and a mere one other card against the deck you
dislike the most O_o.
Ratings
Expanded: 8/10-This will turn the tide of any match, trust me on
this one...
Focused: 7/10-Same for expanded, but the fact that combo decks
aren't as prevalent here and the limited usage of the sensei deck
brings it down a notch here.
Happy Playing!
Scott Guy
Bulma Sensei
Sensei
Power: If your Mp is Bulma, Chi-Chi, Pan, Bulla, Mai, Android 18, or
Videl, then after your opponent has had the opportunity to swap
cards from a Sensei Deck during Setup, you may look through your
opponent's Life Deck and discard up to 4 different cards that aren't
Dragon Balls or have starbursts.
This sensei is pretty good despite being limited to only a few
personalities since many of them are playable ones today. This
sensei allows you to take out key cards from your opponents deck
before the game even starts. While you cant take out multiples of a
card you can still take out many Limit 1 per Deck cards like Epic
Battle of Saiyans or Masterful Defense. You can also take out one
copy of key cards used for a decks particular combo or strategy,
slowing down their win. Black Energetic loves this card for the
first turn level up. Some bad points about this card is that some
decks either like or dont care about having those four cards
discarded, such as Red Rush or Saiyan Supreme. Decks in general
could easily rejuvinate those four with enough time or a lucky draw
like Run like a Mad Man or Heroic Stand.
Focused 4.5/5
Expanded 4/5
Super
Saiyan
Trunks
Bulma Sense is not really a good
card at all. It's only used with the femals, but if you got a
Bulma or Chi-Chi in play, theres a good chance you will lose a
lot of cards from your deck. And all this one does is discard 4
cards from your opp.'s Life Deck. And, as an added bonus, you
can't discard Dragonballs or starbursts. Even know its in the
Sensei deck, I still wouldn't put this in a deck.
Exp- 1/5
Foc- 0/5
Sealed- 0/5
Howard
Card #151 Ultra-rare
Lost episodes saga
Bulma Sensei
Sensei
Power:If your Mp is Bulma, Chi-Chi, Pan, Bulla, Mai, Android 18, or
Videl, then after your opponent has had the opportunity to swap
cards from a Sensei Deck during Setup, you may look through your
opponent's Life Deck and discard up to 4 cards that aren't Dragon
Balls or have starbursts.
Another ultra-rare from the Lost episodes, and i like it. After the
swap of the sensei cards, you can look through your opponents deck
for up to 4 cards that aren't DBs and discard them! Talk about
power. For example, running an ally deck? Opponent got those pesky
Cell's Presences? Gone. BSM? Ditto. GBS?
VQD? Gone and gone. Problem is, your MP has to be Bulma, Chi-chi,
Pan,Bulla, Mai, Android 18 or Videl. But that ain't too bad, cause
you can make a good ally deck with them, but IMO this really shines
with Pan.
Ratings: Focused: 4/5 (Being able to discard 4 cards in the
beggining is really good.) Expanded:( 4.5/5 even more yummy cards to
discard)
Sealed: 2/5( its an ultra-rare kinda hard to get, but if you can,
its the same as above)
Richard Barbee
Bulma Sensei
151
If your MP is Bulma, Chi-Chi,
Pan, Bulla, Mai, Android 18, or Videl, then afer your
opponent has had the opportunity to swap cards from a Sensei
Deck during Setup, you may look through your opponents Life
Deck and discard up to 4 cards that arent Dragon Balls or
have starbursts.
Ive never been big for this
card. I dont see it as a very big advantage, at least not
for a sensei. That is not to say however, that this card is
by any means useless. It has decent potential. Im going
to break away from the ordinary and do a Pros and Cons here,
because I think it will help me explain better.
Pros: -Setup discard pile for
Energetic Decks
-Search for any
combat cards or non-combats (without starbursts)
-Get to see
opponents deck
Cons: -Discarded cards cant
have starbursts
-Your MP has to be a
mediocre MP to use this card
Reasons for Pros: Well, the
first is pretty obvious. Lets see. I want your Mark of
the Dragon, Fatherly Advice, etc. discarded. Then I think
Ill enter and level. Yeah, you can hurt an opponent with
this in an Energetic Deck. Then you get to see your
opponents deck. Sure, that may not always seem like a
tactical advantage, but its a big one. This gives you an
idea of what they have in their deck so that you can know
what to watch out for.
Reasons for Cons: Your
discarded cards cant have starbursts. Thats not a huge
con, and it doesnt really hurt this card that bad, but it
still keeps you from discarding their TIAWT, VPS, NPS, NEA,
EBOS, etc. That still gives Dragon Ball decks a chance to
keep their pesky blocks too. Now for the biggest beef I
have with this card. Your MP choice. Wow, not very good
choices eh? For what it counts for, it might as well be
Chi-Chi, Pan, Mai and A18 only (those are the only somewhat
decent ones for this). But you will have those who decide
to use the other MP choices. At any rate, this con is
enough to totally screw you up if you dont build your deck
right. All in all, it hurts the play ability of this card.
Of course, this card isnt as
bad as some other senseis *coughgrandkaisenseicough* But
its lacking in the department of usefulness. This is great
for Pan and Chi-Chi Energetic Decks (Pan especially, seeing
as she has that nifty level 4 from Baby) though.
Expanded: 3.5/5 (Somewhat
decent here, you get a decent Chi-Chi level 3 to use too)
Focused: 2/5
Sealed: 3.5/5 (Problem is, Pan
is probably the only one youll have)
JodaGee
Bulma Sensi
Don't know if this will get there in time lol. Basically it should
say Girl MP's only, but some may argue zarbon is a girl lol :D j/k
Having the ability to pick out the opponet's strategies even before
gameplay is outstanding, but having to use some medicore
personalities to gain the effect that only is at the beginning ot
the game is a bit depressing. In expanded this card is beuatiful, as
chi-chi is brutal on getting rid of non-combats and now having a
before game searcher for more. Using a Bulma carpet deck can be
escpically brutal, hehehehehe. In focused only mai,pan, and 18 get
the benefit to have a working deck and to use this card. Unless I'm
proving wrong by Bulla's and Videl's soon to be level 3s. Great
searcher but not something I would have gvien to the girls.
Focused: 2.5/5.0 Good sensi, just no one with a competable power to
use it.
Expanded: 4.0/5.0 Great for chi-chi and bulma burn decks and 18
attack decks
Sealed: 4.5/ 5.0 THIS IS IF you get pan lol This would be great in
expanded, just getting someone is a problem.
Showdown
This is basically a better version of the Trunks promo lol In
expanded this is card is alright but there is so much nowadays that
do almost the same thing it is kind of sad. But having the ability
to plow through dragonball and drill protection decks is VERY nice.
In focused this is card is a savior, its been needed for a LONG
time. Ally decks have been sort of ruling the tournaments, and with
drills protecting them its a real nuisance. In sealed.....not to
good, kind of worthless hehe
Focused: 4.0/5.0 A must card for focused, even if no room in your
deck its a must for the sensi
Expanded: 2.0/5.0 Its already got a showdown but this is still not
to bad for the sensi
Sealed: 1.0/5.0 Yeah right...
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