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Pojo's Magic The Gathering
Card of the Day

Lord of Atlantis
(7th Edition & Previous Base Sets)

Lord of Atlantis

UU, Creature — Lord 2/2, 7th Edition Rare

All Merfolk get +1/+1 and have islandwalk. (They’re unblockable as long as defending player controls an island.)

Pojo's Average Rating -
Constructed: 3.72
Limited: 1.57
Reviewed Dec. 26, 2001

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

 


DeQuan
Watson

Constructed: 3.1
Limited : 1.0

This card has been the backbone to many merfolk decks over the years.  It seems that no matter what you do, they keep popping back up in tournament play.  The price on these guys doesn't get too high though, because they are fairly readily available.  This card is solid even if you don't draw a ton of other merfolk.  After all, at worst, he is a 2/2 for two.

In limited he is a lot less useful.  He suffers from the same problem that cards like Coat of Arms do...You just can't get enough of one creature type in limited.  In all actuality this card my be worse than Coat of Arms in limited, because it is specific to just one creature type.


Fletcher
Peatross

Good Lord. This card has been a staple for Fish decks for as long as I have played Magic. The strongest Lord and competing with Elves as one of the strongest races of creatures. In every format, Fish decks are usually viable and this guy powers them up. In Limited, he's not as good and I doubt I'd take him as high as third or fourth, most likely a fifth or sixth pick.

Constructed - 4.5
Limited - 1.5


Aaron
Teare

constructed **

limited *

A 2/2 for UU is tough to come by in Magic! Blue's tendency to play control keeps the lord of Atlantis from seeing much play. Occasionally a few quality Merfold will pop up in a set and make Aggro-Blue viable.



Scott
Gerhardt

I think you'll find most anyone who has played Magic for a while has probably tried the Merfolk deck at some point. I know that was one of the first decks I built that actually was even close to viable. Still, years and years later, good 'ole LoA and his army of Merfolk are around to wreck havoc on the environment which never seems quite ready to handle them. Even as recently as Grand Prix Las Vegas, Alan Comer surprised everyone with his 10 Land Miracle Grow deck, which in all actuality was nothing more than a modified Merfolk deck with Lords.

So the question: viable or no? The answer must be yes. If Merfolk are viable, the Lord is as well. The ability to Islandwalk gives it a distinct advantage over any blue player, the the fact that it's weenie creatures backed up with a mild number of counterspells allow it to hand with the "fatter" creature decks. In both Type 2 and Extended, LoA will always be viable when he is not expected. He's pretty easy to plan for if they know he's coming, but a good card to blow dust off of from time to time and take a tournament by storm.

In Limited, he's only as viable as the other merfolk you open. If you do, he's great. Otherwise, he's a "bear" that could potentially get you Islandwalked on, which should not be too much of a threat, and still worth considering for a late slot.

New Constructed: 4.0
Old Constructed: 4.0
Constructed Potential: 4.5
Overall Constructed: 4.17

Limited: 2.5

Robby
Hinton

Limited: * (1 Star)
Constructed: **** (4 Stars)

Lord of Atlantis suffers the same fate as Coat of Arms in Limited-the chance of drafting the creatures to support it just aren't that likely. In Constructed, it's the exact opposite. He is the center of both Merfolk Opposition and the more controllish extended version of the deck. He is great since just about every merfolk I can think of is a 1/1 or 1/2 and he makes them a bunch bigger. Also, in Extended, there is a massive amount of islands being used, so it only makes sense to use him.

John
Hornberg

This guy is a staple in the typical Merfolk Opposition deck, which coincidentally took second at Worlds 2001. Still, the fact that he's specialized to Merfolk, along with the fact that Merfolk were replaced with Cephalids (for the time being) means that his power will be severely undermined once Invasion cycles out of type II. For the time being, he makes the current lingering Merfolk decks still playable by providing an extra boost. Thus, I give him a 4 in constructed, tottering on 3 simply because of what will happen after Invasion cycles out of Type II.

In limited, he's an okay bear, but his ability is worthless. For one thing, a lot of 7th's Merfolk were uncommon, and are just not worth drafting. Often, the only reason they make into sealed decks is because someone needs another creature, and they have no other alternative. So, I give this guy a 2 in limited, and I'd expect him to not be in most sealed decks, and to go fairly late in draft, say between 8th and 12th picks.



Mason
Peatross

The only Lord worth his salt. Well, the Thrull dude was pretty cool, but really, the Lord of Atlantis is the only one taking people to top 8s. Sure, Goblin King is cool and all, and I REALLY want to build an Elvish Champion deck, but the only proven Lord is the one from Under the Sea. He's not valuable in sealed or draft unless you've got other folk to go with him, except as a nice little bear. But beware your opponent playing their own Merfolk and using their own card against you!

Under the sea
Under the sea
Darling it's better
Down where it's wetter
Take it from me

Up on the shore they work all day
Out in the sun they slave away
While we devotin'
Full time to floatin'
Under the sea

Lord Rating: 5
Constructed Rating: 4
Limited Ranking: 2


John B
Turpish

A 2/2 for 2 in a color which has very few efficient creatures is not something to scoff at. However, when one considers that a number of decent creatures happen to have the creature type Merfolk, and this Lord gives them a significant advantage, he becomes very useful in the right deck. Of course, the double-specific casting cost keeps the number of decks he's good in in check, because a deck which regularly has two blue open when it wants to play a 2 drop is heavily blue. Luckily, most of those merfolk are also blue. Could someone tell me, why is it that when a creature is singular, as in Vodalian Illusionist (not Illusionists), it still gets the plural creature type Merfolk? The type Elves was changed to Elf because too many people tried to argue they were different, so why should it be a Merman or Mermaid? Anyhow, the Lord is great. 4
 

 

 

 

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