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Pojo's Magic The Gathering
Card of the Day
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Traumatize
Torment
Pojo's Average
Rating -
Constructed: 2.79
(6 Reviews)
Limited: 2.29 (6 Reviews)
Reviewed April 11, 2002
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
Click here to see all
our
Card of the Day Reviews
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Fletcher
Peatross
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I
don't really like Traumatize. I think that it is a
very interesting card, and can be a game winning
move in the late game against another Limited
deck, but I think without another card such as
Haunting Echoes or Millstone, this card has very
little appeal. Its scope is very narrow, and its
good in what it does, but is still pricey. A 2 in
both categories. |
Mason
Peatross |
This
card I don't know about. It seems like it's
good, but then again, it doesn't seem that good
either. It doesn't win you the game, but it will
get you half way there. It also can be used on
yourself to enable some crazy graveyard
shenanigans. I prefer to turn my creatures
sideways, though.
ER
Rating: not as traumatic as George Clooney
leaving the show, but more traumatic than
Julianna Marguiles leaving.
Limited
Rating: 2
Constructed
Rating: 3
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DeQuan
Watson
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No Review Yet.
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Judge
Bill
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Another one of those
cards that were really hot when Odyssey came
out, as everyone was trying to use these in
tandem with Haunting Echoes.
However, this card
is only a good choice if you've already got 3-4
Millstones in the deck and are looking for more
of the same effect. Still, I'd play Ambassador
Laquatus before I'd play this, unless I wanted a
creatureless deck.
In limited though,
you take the game breakers when you can get them
:). Play this if you've got it and are going
blue.
Constructed: 2.75
Limited: 3.75
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John
Hornberg
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Traumatize
has combo potential in a lot of decks, and not
just with Haunting Echoes. We are waaaaaaaay past
that.
Traumatize has
potential in U/W with Ancestral Tribute (Gain some
100 life...), or as a way to help deck an
opponent. It's uses are otherwise kind of useless.
It puts the top half of an opponent's deck into
their graveyard, and what do you get out of it if
you don't have a Millstone, Laquatus, or Haunting
Echoes?
Your opponent get's
Threshold, and possibly some fun token creatures
too... and you get screwed over because of it. So,
I give it a 3 in Constructed. Combo potential, but
not really useful at the moment in Type II.
In Limited, I don't
think it's a super card. It's not Laquatus, where
you can mill away cards continuously.
Unfortunately, all it does is give an opponent
threshold, and possibly take away a lot of key
cards, but that doesn't matter if they have
creatures on the board and you don't.I give it a 2
here, it has too many down sides to be really
playable in draft.
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Aaron
Teare
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No Review Yet.
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Andrew
Chapman
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Talk
about a cool mechanic that for some reason doesn't
work. How is it that Millstone still does the job
better than this powerhouse? I've never been able
to figure it out. Maybe we're all missing
something?
In limited, don't
try it. Too many graveyard tricks that you could
give your opponent, and you could screw yourself
out of all your bombs.
Constructed: 3
Limited: 2
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Rob
Lawing
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Although it may seem
like a decent idea to get rid of half of your
opponents library, it can easily backfire.
After Traumatize you could suddenly have
Threshold and Flashback cards to worry
about, which can be especially perilous in
limited. It becomes a much better strategy
if you have other ways to mill them or, of
course, have the other piece of the obvious
combo.
Ratings:
Limited: 2
Constructed: 3
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Robby
Hinton
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No Review Today.
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