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Pojo's Magic The Gathering
Card of the Day

Dawn of the Dead

Dawn of the Dead

Torment - Rare
2BBB - Enchantment

At the beginning of your upkeep, lose one life.
At the beginning of your upkeep, you may return target creature card from your graveyard to play.  That creature gains haste until end of turn.  Remove it from the game at end of turn.

Pojo's Average Rating -
Constructed: 2.95 (10 Reviews)
Limited: 3.28 (9 Reviews)
Reviewed January 23, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.

 


Aaron
Teare

limited **
Constructed ***

This card is hard to analyze without seeing the rest of the Torment set.  If the set makes it feasible to play heavy Black in limited... this card is a bomb.  However in a traditional limited environment where you need to play 2-3 colors to have a competitive deck, coming up with the BBB part of the casting cost is very difficult.

In constructed Dawn of the Dead is very similar to Corpse Dance.  There WILL be decks built trying to abuse this card, especially with 187 effects becoming prevalent once again!  

Question:  The way this card is worded... can you bring multiple creatures from your graveyard into play during the same upkeep?  If so, this card is simply amazing!  Either way, this card is one of the reasons they reprinted Buried Alive! 


Scott
Gerhardt


This card has combo written all over it.  I just wonder if it's viable.  Things that sac, things that get in the grave fast...the possibilities are endless.  It's expensive, and it hurts.  Time will be the deciding factor here.
In limited, it's a bomb I think.  They kill your critter, it comes back for a suicide mission.  Not bad.  

Constructed: 3.5
Limited: 4.5

 


John
Hornberg

Hmmmm..... No sir, I don't like it.  Sure it'll be broken by some goon with
nothing better to do, but this card is kind of blah in my eyes, because the
same creature can't keep coming back.  Your limited to putting creatures
into your graveyard and using it a lot, otherwise it helps your opponents
more than anything.  I give it a 2.5, because it will be excellent
trade-bait for the little tykes and for those who don't know what they are
doing.  I really don't like this card, even though I see combo, a idiot
break-this-card-decks.

In limited, recursion is good, but as usual, the line "Remove that creature
from the game at the end of turn" line screws this card.  It'll be a high
draft, but it'll never be the potential that it could be without that line. 
I give it a 4, and I think it will fall in the 2 to 6th picks because it is
still a game changer, just not very good.



Mason
Peatross

 
Very, very solid in an environment where having a full graveyard is very, very simple. Yes, this messes with threshold, but that extra attacker every turn can really help stem the tide. Also, a creature with some useful ability can also be re-used. This card will be very abuseable in Limited.
 
Romero Rating: Dawn of the Dead (duh!)
Limited Rating: 4
Constructed Rating: 1



John B
Turpish

 This card can add some serious late-game power to almost any deck using a good number of creatures and enough black to support the casting cost.  It's really not a great fit in reanimator-type decks, because it is too slow.  Something many people may not notice is that life loss is best used in decks that don't plan to make it to late game, though, and those decks would rather have another cheap, efficient, and aggressive creature in that slot.  It probably will see some play, though.
3


Robby
Hinton

 Limited: ***^(3 1/2 Stars)
Constructed: ***^(3 1/2 Stars)

Dawn of the Dead looks to be a high pick due to its
ability to pretty much negate removal, at least a
little.  It can break the game wide open if played
correctly and if your deck is fairly ready to handle
the constant pain.  Of course, if it doesn't work and
you can't get rid of it, you're in for a world of
hurt.  In Constructed, I think it might just work as a
last ditch effort to get those last few precious
points of damge through your opponent's defense.  All
in all, I don't think it will be used too much in
Constructed since there are already many other cards
that do the same thing, only better.


Rob
Lawing

Dawn of the Dead
 
Since you didn't get enough reanimate or living death decks in extended you will now play against it in T2 (Yes, I said T2 because if you are old school there is no such thing as standard only Type 2 and don't sass a grouchy old man.) I can only think of about 400 ways to break this card. Combine it with the new 5 B Ritual, and Buried Alive etc you have some amazing black tricks.
 
In Limited it is somewhat weaker but still very solid if you can get some fatties into the graveyard.
 
Rating Constructed 5, Limited 3.5, Torment only 4.

 

Andrew
Chapman

I'm not sure what to think about this card.  It seems
great in a combo deck that had creatures with good
comes-into-play and/or sacrifice abilities, but I'm
just not seeing it being a top way to do things.  This
may be a card that gets better once we see the whole
set, and may indeed make up for a good block card, but
I just don't see it quite making the cut.
In limited, even in THIS limited, it's BBB in the
casting cost will limit its usage.  Combine that with
a lack of the creatures I discussed above, and  you
have a fairly unplayable card.

Constructed Rating: 2
Limited Rating: 1.5


DeQuan
Watson


This card could be pretty interesting in constructed.  You can build a deck around this that could be potentiall devestating.  There are also some cards from Torment that might produce some good synergy.  It might be costed one more Black mana than it should which could keep it from being overused.  It's definitely nowhere near broken.

In limited, unless I had already drafted a bunch of evasion creatures (or just wanted a rare) I might let this one float a bit.  It can be useful late game, assuming you have the life to sustain it.  Being able to get a creature back that has the ability to kill stuff could be good as well.  

Unfortunately, there are a lot of cards between Odyssey and Torment that require cards to be removed from the graveyard.

Constructed: 3
Limited: 3


Fletcher
Peatross

This card is waiting to be broken in Constructed, potentially a 4, right now
its just a 3.  In Limited I don't think it is amazing, but could make a game
slightly better off.  I'd most likely draft it and play it, but I think its
not worthy of anything above 3.5.
 

 

 

 

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