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Pojo's Magic The Gathering
Card of the Day
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Genesis
Judgment
Pojo's Average
Rating -
Constructed: 3.56
(7 Reviews)
Limited: 4.51 (7 Reviews)
Reviewed May 30, 2002
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
Click here to see all
our
Card of the Day Reviews
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Fletcher
Peatross
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The
retardedness of this card is yet to be known. I
think its potential is very high and will most
likely be a one-of in the board of R/G packing 4
Living Wishes. In Limited its obviously broken. A
5 in Limited, a 3.5 in Constructed. |
Judge
Bill
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An interesting card, and
while it will see play early, I don't know how
much play it will see in the long run. A couple
of rules notes from the Judgment FAQ here:
* You choose the target
creature card when you put the ability onto the
stack. You do this before you pay {2}{G}, and
you do this even if you have no intention of
using the ability. The creature card must be in
your graveyard at the start of your upkeep, or
else Genesis won't be able to target it. Genesis
may target itself, and if you have no other
creature cards in your graveyard, Genesis must
target itself.
* Pay the cost and return the creature card when
the ability resolves. A single Genesis allows
you to return one creature card each turn. If
you want to return more than one creature card
per turn, you need more than one Genesis in your
graveyard.
In limited, a great card,
as any card that allows you to get more than one
use out of each creature is a very good thing.
Constructed: 3
Limited: 4.5
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Doc
Mackerel
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I really want to
like Genesis, (they remind me of the 80s band!)
but I can't. Great synergy with the core of OBC,
Wild Mongrel, but I really can't see myself
wanting to pay 2G once per turn to get a creature
back into my hand.
There'll be some nice tricks
to play with Genesis in constructed, but that 2G
cost limits this Incarnation's ability too much.
It's better in limited play, where creatures are
key, and you can afford to use the ability. You
also have the option to play Genesis as a 4/4 too.
Constructed - 2.5
Limited - 3.5
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John Hornberg
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Genesis is an
interesting card. Unfortunately, he's not really
cut out for constructed, tying up too much mana
too early in the turn. To put it this way, you'd
need 7 mana in Extended to bring back Blastoderm
to your hand, then play it from your hand in
Extended. Similar scenarios will occur in TYpe II.
In constructed, he's too slow, and gets a 2.
In limited, recursion is
fun. The same large creature over and over and
over... and mana's not that much a problem. This
guy will wreck in draft, and should be an early
pick every time, usually 1st... it depends how the
player feels about letting this guy by if they
aren't playing green. I give this guy a 4.5 in
limited, a game breaker, but not for his
incarnation ability all the time. A 4/4 is always
good.
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Rob
Lawing
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In the beginning of
the block, the Gods of R&D looked down and
saw that green was underplayed. They looked down
and said let us give green all of our finest
creatures. Henceforth sprang the mighty Wild
Mongrel, the token elephants and squirrels, the
overrunning, and the Gurzigost, along with many
supporting spells and abilities. And R&D saw
that green was now good. But then the wicked
players of the game in their arrogance did not
all play green. So R&D looked down and said
"It is our Judgement that you all must
become green mages." So to force such a
happening R&D sent down it's Judgement
filled with all of the holy green spells and few
blue, black, or red spells and the greatest of
these was Genesis.
Crazy times yield
crazy cards.
Ratings
Constructed-4.5
Limited-5.0
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DeQuan
Watson
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Genesis is
some cool :)
I like the fact that alone he is simply a 4/4 for
5 mana. Overcosted? Maybe just a
little. But with the potential to get him in
the graveyard, he is definitely worth it. When
your opponent casts Chainer's Edict, just choose
Genesis :)
I think he is good in constructed and even better
in limited. So often in limited you can get
in a stalemate. Getting creatures back and
easily break a stalemate.
Constructed: 3.7
Limites: 3.9
Art Factor: 3.9
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Mason
Peatross
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Genesis
Wow. This guy is dumb
broken. Anything that allows the recycling of
creatures in your graveyard for such a minimal
cost is just asking to be abused. In constructed,
this guy will have a major impact in Type 2 and
probably in Extended. In Limited, he's just not
fair at all. I hope we open him in the Team
qualifier.
Limited: 5
Constructed: 5
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Aaron
Teare
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limited
****
constructed ****
The perfect compliment to Living Wish, Genesis
allows you to keep jamming that "silver
bullet" creature or just plain old FATTIE
down your opponents throat no matter how many
times they deal with it. RecSur is reborn!
This is an excellent new card as it finally gives
green a chance to out threat even the best control
decks.
In Limited I've seen first hand what a bomb it is.
All you need is one or two other good creatures at
the most and you can usually ride those creatures
easily to victory. Even just a bunch of mediocre
creatures will work since Genesis will keep them
ALL in play and eventually you'll just swarm your
opponent with your army of mediochre dorks for the
win.
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