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Pojo's Magic The Gathering
Card of the Day
NO PICTURE AVAILABLE |
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Complicate
Onslaught
2U
Instant
Counter target spell unless its controller pays 3.
Cycling 2U (2U, discard this card from your hand:
Draw a card. Play this ability only if this card
is in your hand.)
When you pay the Cycling cost of Complicate, you
may counter target spell unless its controller
pays 1.
Reviewed September 10, 2002
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
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Judge
Bill
This
Week's Card Selector
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The card I still
call "Cyclespike." Take Mana leak, and
increase its mana cost by one. That shows how
they're trying to slow blue down. To compensate
for the higher mana cost, make it a Force Void
too. There seems to be 2 sets of 5 bi-cycling
cards. I hope the rest are just a bit better
than this.
In limited, this is
a very limited counterspell. As such, I don't
see it getting much use.
November Type 2 - 3
(With the probable de-powering of blue.)
November Extended -
2 (Play Mana Leak instead, the cycling ability
just isn't worth it.)
Limited - 2 (It
needs to be a solid counter to see more than
limited play in limited.)
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Scott
Gerhardt
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This
is one of the more interesting cards I have seen
in the new set. I always said that I would
play Force Spike more if it would cycle.
Well, now it does, with a bonus. The first
ability IS going to catch people early. It's
easy to say you're gonna keep an extra 1 around,
but keeping an extra 3 around is something else
completely. On top of that, since people ARE
going to say screw it and just cast spells, I bet
you'll find the second ability will catch people
almost as much as the first. Force Void was
a neat counter in Ice Age, but not versatile
enough. Complicate IS versatile
enough. Of course, you need to remember that
you don't HAVE to counter with it - it can just
cycle on it's own. People played
Miscalculation when it was legal, and people WILL
play this one.
In limited it might
be the one of the top 5 counterspells ever printed
(for limited). In limited, you need multiple
effects for something to be good. Dismiss,
Mystic Snake, and Suffocating Blast are all great
in limited because you "get something
else". While this is not of that
caliber, because you can counter and draw in the
right situation, it's certainly worth throwing in
the deck.
Constructed: 4
Limited: 3.5
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DeQuan
Watson
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What?!
I say again.... WHAT?!
Is this card broken, nah. Is it
good...DEFINITELY. You can use it as a force
spike AND get a card. Otherwise you can
straight up counter a spell with a mini-Powersink.
In limited, I may pass on it. It would still
be a decent mid pick if you are into blue at all.
Constructed: 3.7
Limited: 3.2
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Rob
Lawing
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Basically this card is a mana leak that costs 2U
but the fact that you can make it a Force Spike
and draw a card makes it a very useful card for
the blue mage. I believe that it will see a lot
of play in the new environment. Counterspells
are much less important in limited generally but
the card drawing feature makes this better than
average in a sealed or draft deck.
Rating
Constructed 3.5
Limited 3
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Robby
Hinton
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Complicate
Limited: 2 1/2
Constructed: 3 1/2
I really like the fact that Cycling is coming
back. I
also like the fact that they're mixing it with
Madness. Complicate looks okay but not
game-breaking.
It will be better in constructed since you
can get
more easily, obviously. What I think hurts
it in
limited is the fact that it's uncommon. If
it was
common, I might actually like it more.
Otherwise,
it's a okay counter with a bit of potential.
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Spike |
Okay... Basically, this is either a
Force Void or a
slightly overcosted Mana Leak. Unless you are
digging
desperately, you are never going to cycle it OTHER
than on an opponent's spell, because at least that
lets you tap an extra land, right? It will be a
Dismiss for a couple of turns after you hit 3 mana,
because people will still be tapping out to play
stuff, and it will at least be able to counter
stuff
for a few turns after that. Later, you can cycle
it to
get to a hard counter or something else... I see
this
becoming a staple counter in any control decks
that
don't have a handy madness outlet.
Constructed - 4
Limited - 3 |
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