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Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Hazezon Tamar 
Legends Rare


Reviewed January 2, 2004

Constructed: 1.54
Limited: (really doesn't apply anymore  ;-)

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Chris
Gerhardt

* game store owner (Shuffle and Cut Games,CA)

For casual play only, but what a casual card.  It's high mana cost and color requirement make it a bit difficult to assure, but if you can get it in play.... should be at least 7 warriors for you the next turn. =)  Lots of fun for the whole family.

Casual Constructed: 3
Competitive Constructed: 1
Current Price: $7

 


Judge Bill
Level 2
MTG Judge

*game store employee

 Friday - Hazezon Tamar

Interesting. You get a 2/4 plus 1/1s equal to the number  of lands you control on your next upkeep. The 7 mana cost makes this prohibitive for any tournament decks though, as a 3 color deck has much better things to do in type 1. Maybe in casual, I've never tried it out though.

Again, I wasn't playing when this came out, so no limited rating here.

Constructed: 1.5


DeQuan
Watson

* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

Friday - Hazezon Tamar
 
The effect of putting creatures into play equal to the number of lands you control is simply amazing.  Unfortunately, it comes at a really high price.  Not only do you have to get seven mana, but it must be three different colors as well.  The multiple color situations are what kept a lot of the old legends from being played.  You're also not getting a large creature, since he is only a 2/4 guy.  All it takes is a simple terror to wipe out your legend and his army of sand warriors.
 
In limited, this card might be more useful.  There are less removal spells and spell counters, so this guy has a chance of being pretty devastating.  I think if we were using a pack of Legends in with a pack of Mirrodin, this guy would be great, since that is a slower environment.  If we were to mix it with Tempest or Invasion, he might not be as good.  Either way though, it would be a really high draft pick.
 
Constructed: 2.5
Limited: 3

Ray "Monk"
Powers
*Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)
January 2 – Hazezon Tamar

Speaking as a mana sensitive wizard, I really can’t justify tapping 7 mana for a 2/4, no matter his ability. At THREE colors, he’s completely useless for limited, and at constructed, his cost makes him way too late game to be useful, and reanimating him is pretty horrible too. I will say this though, he looks DAMN Good. Don’t want to meet that guy late at night in a dark alley.

Limited: 1
Constructed: 1

Chase

 hazezon Tamar

Seven mana, 2/4, 3 different colors of mana, and it s a legend. These are hazeon s main problems. But, oh my, let s take a closer look. The biggest problem is his casting cost. Now, you might play some mana acceleration, but you would be playing it for nothing. He has a small body, and his creature token effect wouldn t do much, because it s how many lands you own not how much mana you can generate. But, if you wait to cast this until turn 7, despite the fact that his ability would have full effect, it won t dramatically change the table because by then either your opponent has control or you have control. You are not playing Solitaire: you re playing against another person.

Limited, if you are ever going to hold one for Legends, invite me, then draft, then we do the ratings. Until then .

Limited: #%&@! .you get the idea.

Vintage: 1
Jason
Matthews


* Level 1 DCI Judge

*game store employee

* gaming for over 15 years

Friday-Hazezon Tamar

 

Ah, Legends the set of over priced creatures. Hazeron Tamar is a prime example of how the majority of legendary creatures were designed. His power and toughness are not that high for his cost of seven mana. His ability is conditional of his being in play. If you use him with another card that triggers on creatures coming into play he can be extremely good. In most cases you will get at least seven sand warriors that can attack on the next turn. I think if he were remade he would most likely be two colors instead of three and probably 6-converted mana total. 

 

In limited he probably wouldn’t be high on my pick order because he forces you to play 3 colors for a moderately good effect. In constructed I would look at using him if I could use affects that get him into play with an alternate cost. He might could see play in a re-animator style of deck.

 

Constructed: 2.3

Limited: 1.5

Jonathan
Pechon
2 Grand Prix Top 8's

Multiple Pro Tour appearances

Hazezon Tamar

Welcome to the land of the theme decks. With a mana cost of 4WGR, it's simply ridiculously expensive. For a comparable mana cost, you get a 6/6 flier that makes Saprolings that can't just disappear (see also: Rith, the Awakener). Seven mana should get you a whole lot more than a 2/4 body in constructed, especially not one with an ability that is only useful some of the time. If you are looking for something to go with the Deserts and Abu Ja'fars in your fun deck, then this is the guy you're looking for. In limited (if you happen to be drafting with Legends), you're pretty much guaranteed to get at least seven 1/1 creatures if this guy lives through your opponents next turn. That should swing a game pretty well into your favor, though his tri-color mana cost is still prohibitive.

Constructed: 1.5
Limited: 3.75

Jeff Zand
i

4 Time Pro Tour
Veteran

Level 2 Judge

Hazezon Tamar

When this Legend first appeared, it was no big deal to play three or even four colors in every deck you built. He still wasn’t very good. Today, you would just never want to spend this kind of mana for token creatures that you don’t get to keep if this SEVEN mana creature leaves play.

LIMITED: 2

CONSTRUCTED: 1
 

 

 

 

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