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Pojo's Magic The Gathering
Card of the Day
Scott
Gerhardt
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If
something is an enchantment, and it costs 6, if
you're playing it in constructed, it had better
pretty much win you the game. This card does
not even come close. Too expensive, too
intensive, too flip-floppy, and not even
guaranteed to work in your favor. Maybe if
you're creatureless, but even then, it seems like
a bad idea. I'd like to see someone break
this, because I don't see it.
In limited, it kinda
depends on your creature count. I might consider
it in a deck with low power stuff, especially
against an opponent's army of fatties. Might
make the cut out of the board, but doubt it would
make the main team.
Constructed:
1
Limited: 2
Current Price:
$1.20 |
Chris
Gerhardt |
It is my theory that
Wizards of the Coast has a special department
within their Card Development team, called the
Random Weirdness Department. Their mission in life
is to come up with the strangest, most random card
concepts and to insert a couple of these ideas
into each new card set. Risky Move is one of the
cards that made the cut. Not only is it totally
bizarre and practically useless, it also costs you
6 mana {3RRR} for the privilege of playing this
randomness.
Okay, let's think
creatively here. There must be *something* you can
use this for besides toilet paper. Um....
hmm..... Oh! I know! This would be great in
a Backwards Draft. For those of you that have
never had the pleasure, Backwards Draft is a
format where after you draft, you then have to
give all those cards to your opponent to make his
deck, and vice-versa. So you want to draft the
worst deck possible. Risky Move would be a first
pick, hands down! See? I knew I could think of a
good use for this! Go me!!
Constructed: 1
Limited: 1
Backwards Drafting: 5 |
Judge
Bill
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A card that goes
really well with red's theme of coin flipping.
However, unless you are going to use this in a
chance encounter deck, it's crap. If you are,
it's still mostly crap.
In limited, it's
even worse. Don't even think of playing it.
Constructed: 1
Limited: 1
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DeQuan
Watson
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Friday - Risky Move
I would say that this card is nothing else but a
fun card, but flipping a coin THAT many times
isn't even fun. It can be entertaining and adds
and interesting mechanic to the middle of a game,
but it's not really worth it.
In ANY limited format, I would suggest that you
just skip over the card. Leave it on the boat and
ship it.
Constructed: 1
Limited: 1 |
Zack Locke |
Friday - Risky Move
The name doesn't lie, this card is nothing but
risk. The only deck I could see this card being
played in is pure burn with no creatures. Probably
one of the worst rares in Onslaught.
In Limited, it's just as bad...maybe even worse.
If you pull this in Sealed, ask the store manager
for a refund. =/
Contructed: 1.0/5
Limited: 1.0/5 |
Andy
Van Zandt |
Risky Move
Hi, I'm way too expensive for an effect that is
possibly detrimental to you,
very slow in it's eventual possible payoff, and
will rarely have an
effect on the game. Please use me to proxy cards
that cost 3RRR on.
Limited - 1
constructed - 1 |
Brett
Livingston |
Risky move
....I'm speechless. I don't really know a use,
but
hell!! This looks fun, but thats what I said about
L*** L**** As unofficially censored word. So...I
Wouldn't play it in any format, better in limted
barely...
Contructed:1
Limited:1.5 |
Jason Chapman |
Risky Move is just
risky to play. Its expensive and you can never
count on the flip of a coin. Plus it can help your
opponent as much as it can help you. A 6 cost (3
color specific) enchantment better win me the game
outright, not make me look silly while my opponent
tries to figure out why he has never heard of it
and what strategy I could have had in mind.
Constructed might find some weird deck that takes
advantage of creatures switching sides, then again
maybe not – Rating 1.25
In Limited just pass this card don’t ever draft
this card, you will never play and never get
advantage from it if you do – Rating 1.00 |
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