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Pojo's Magic The Gathering
Card of the Day

Daring Apprentice
Mirage, 7th Ed.

Pojo's Average Rating -
Constructed: 1.95 (7 Reviews)
Limited: 2.34 (7 Reviews)
Reviewed July 22, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Judge Bill

This week's Card Selector

 

I've decided to do a set of a cards with a theme for this week. It may not be obvious at first, but that's why this is a contest.  See how quickly you can figure it out. 
 
Now, on to today's card review. This is the first creature that gave you the ability to counter a spell. It's a good ability, however, and this card will be improved by a vastly superior version in Onslaught (Kai Budde's Invitational card). It never saw much play, but that doesn't make it a bad card. I'll probably be playing the Onslaught version. It's just that there have been too many counterspells at any one time for this to make the deck, and the fact that he's a 1/1 doesn't help either.
 
In limited, the ability to counter a spell can be very nice at times. He's also a warm body. If i were to play 7th limited, I might play him today.
 
Constructed: 2.6
Limited: 3.1


Rob
Lawing

The Apprentice was an ok card in some blue decks but due to his 1 toughness he was never really big time good. In limited he was about average. Overall playable but nothing great.
 
Ratings
Constructed-2
Limited-2 


Mason
Peatross

Daring Apprentice is one of those cards that just doesn't make it for whatever reason. I've seen it played in a lot of casual decks though, especially with cards like Corpse Dance. It's playable in Limited, but the lack of surprise value means it gives your opponent a chance to play around it.

Limited: 3
Constructed: 2


Scott
Gerhardt

 

Man I love this card.  One of my favorites of all time.  I top seeded a PTQ once with the Dancing Apprentice (Daring Apprentice + Corpse Dance).  Between that and Ertai, people weren't casting anything successfully.  Later in the game I kill with the Morphling.  Anyway, he's not that great on his own merit, but tight in combo with other, grave-recurring cards.  I'd like to see him played with Genesis. :)

In limited, it's a body and a counterspell, but it's fragile both ways.

Constructed - 2.5
Limited - 2
Current Price - $1.95 - $2.95


Fletcher
Peatross

I have never been very impressed by this guy. Counterspell on a stick, that can never attack, never do much of anything. But, in Limited its a 'invest 3 mana for a later cheap counterspell'. I doubt I'd draft these very highly. Constructed its basically worthless, a 1.5. Limited a 2.

 
John
Hornberg

Ehhh.... no. This card has some problems in it. It looks good on 
paper, but otherwise, it's not all too good. With blue, this card eats 
up your third turn, making your deck vulnerable, and can't even counter 
on the turn he comes into play. He also leaves no room for guessing. 
He is there, your opponent can see him, and they can anticipate what 
you want to counter. This, they can play decoy on you, cast something 
that they think you will counter, and then try and force their bomb 
right through.

A 1.5 in constructed. It's not an effective counter one bit.

In limited, it's a later pick. Counters are not that frequent, and it's 
not often that you will need to get into a counter war. Thus, this guy, 
if you even play him, is kind of pooey. Not to mention it is a 1/1 for 
3, and 1UU at that. In limited, a 1.5 as well.


DeQuan
Watson

I've never liked this card.  With all the counterspells that are available this guy just doesn't seem worth putting into a deck in constructed.  The only creatures that counter stuff that I ever really liked were Spiketail Hatchling and Ertai :)

In limited this guy gets to shine a little bit.  There are less control options available to you in this format, so getting a creature that doubles as a spell counter isn't bad.

Constructed: 1.6
Limited: 3
 

 

 

 

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