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Pojo's Magic The Gathering
Card of the Day


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Armadillo Cloak 
Invasion Common


Reviewed April 15, 2004

Constructed: 3
Casual: 4
Limited: 4.2

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Chris
Gerhardt

* game store owner in CA, ShuffleAndCut

Combo craziness ensues!!!  Once again, our top notch reviewers have come up with some interesting cards to combo with our CotD, Armadillo Cloak:

Serra Avatar - Build your own growing giant...each life gain from Cloak makes Avatar just get bigger and meaner...yikes!

Llanowar Knight - Matching colors and pro-black...hard to deal with! Nice limited combo.

Charging Troll - The Two Great Tastes That Taste Great Together.  This is effectively a super synergy badass combo.  Put them together and what you end up with is a 5/5, Regenerating, Life Gaining, Trampling, Doesn't Tap to Attack eye popper!  Have him swinging by turn 4 with a little acceleration, and make your opponent cry...hard.  Also, both are low priced, so even better for the value!

Darksteel Colossus - A 13/13 Indestructible Monster... Need I say more?  Okay, I will say more... add Lightning Greaves to that.  Mmmmmmm....

Rith, the Awakener - An 8/8 Flying Baby-Making Life-Gainer.  Nice.

As you've probably noticed, almost anything you put a Cloak on becomes an amazing creature, even a lowly 1/1.  I give it high value in all venues.

Constructed: 3.5
Casual: 4.5
Limited: 5

   Current Price:
Armadillo Cloak - Invasion - $0.97

   Combos Well With:
Serra Avatar - Urza's Saga - $31.83
Llanowar Knight - Invasion - $0.72
Charging Troll - Invasion - $1
Darksteel Colossus - Darksteel - $10.83
Lightning Greaves - Mirrodin - $5.23
Rith the Awakener - Invasion - $5.63

Hey Pojo.com Fans... I'm going to try something new here.  Do you have a combo idea?  Send me the name of the cards involved, and I will consider posting it on my CotD spot.  Just make sure your email Subject looks like this:   Pojo CotD Combo - (card names)
Email me HERE!!!
 


Judge Bill

*Level 2
MTG Judge

*game store employee

 
The ultimate in life gain, plus the creature gets +2/+2 and trample. Great on a Serra Avatar (although this isn't the only good thing with Serra Avatar, as you will see tomorrow). Makes even 1/1s into creatures to be feared. This is great in almost any format, and would make me strongly look at my white and green to see if I could play it in limited.
 
Constructed - 3
Casual - 4.5
Limited - 5
 


DeQuan
Watson

* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

What is there to not like about this card. It gives a creature +2/+2 and Spirit Link for three mana. If you are playing green/white, you play this card. It was decent in constructed play. It is great in limited. I know that casual players love this card (when it's on their side) and hate this card (when their opponent has it) at the same time.

Constructed: 3
Casual: 4
Limited: 3.5


Jeff Zand
i

5 Time Pro Tour
Veteran

Level 2 Judge

Armadillo Cloak
Armadillo Cloak was pretty amazing from its first use in Invasion sealed
deck and booster draft, all the way through Invasion block constructed,
appearing even in some Standard decks. Today, we have Loxodon Warhammer.
Back in the olden days, you had to spend COLORED mana of two different
colors to get the same effect and you lost the card when the creature it
enchanted was destroyed. So much for the olden days!
CONSTRUCTED: 3.5
CASUAL:            3.5
LIMITED:            4.0
 


Andy
 Van Zandt

Armadillo Cloak
As far as creature enchantments that don't replace or protect themselves go,
 this is probably one of the best,  combining rancor with spirit link, and
a couple toughness to boot.  Any creature wearing this -must- be dealt with
shortly or it will take over a game-  much like Loxodon Warhammer.
constructed - 2.5
casual - 3.5
limited - 4
 

Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Armadillo Cloak

 

Ah, Brian Kibler, how can we not think of you whenever this card hits play? This card was one of the greatest creature enchantments ever to see play, just under Rancor, and… er... Rancor. This card was such a huge life swing, it normally only had to stay in play one or two turns to win the game. I’d say this card is horribly undercosted, but apparently I am wrong, as shown by Loxodon Warhammer and Bone Splitter.

 

Constructed:                 3

Casual:                         4

Limited:                        5

 
Jason
Matthews


* Level 1 DCI Judge

*game store employee

* gaming for over 15 years
Armadillo Cloak

My personal policy on creature enchantments has always been that in order for me to use the enchantment it has to be so good that I just cant resist it at all. It has to be powerful and potentially game changing. The last creature enchantment that I played that was just irresistible was Rancor and it gave a bonus and was recursive. This enchantment gives you a bonus to power and toughness, give your creature life gain, and has trample. This enchantment is a like a Swiss Army knife and I love it. The casting cost is stupidly low for all that you get. I like this card in all formats except for possibly extended.

Constructed 4

Casual 4

Limited 4.5

Jonathan
Pechon


2 Grand Prix Top 8's

Multiple Pro Tour appearances

Armadillo Cloak

 

Ah, the Cloak.  There aren’t a lot of Enchant Creatures that can make the cut in constructed, but this is one of them.  I played with this against Fires in standard when I was playing a copy of Brian Kibler’s deck from PT-Chicago several years ago.  Dropping this on Rith, the Awakener caused all kinds of havoc for people playing Fires.  For three mana, you basically net four points of adjusted power and toughness and two abilities; this is the kind of efficiency you need to make an enchantment like this work in constructed.

 

It’s more fun in the casual game simply because there’s going to be less ways to kill the dude you put this on.  Drop it on any Phantom creature (Centaur, Nomad, Nishoba, etc.) and you’ve got yourself a veritable fountain of youth!  If you happen to come across this mana cost in Mental Magic, this is a fine use for it, if you’ve got a window to use it without getting your creature bounced or killed.

 

I remember drafting this and Llanowar Knights back in Invasion-only draft; if you played Cloak on a Knight, the only common outs that your opponent had were Repulse and (the very bad) Barrin’s Unmaking.  It was a good foil to the U/B/R decks that were so popular back in that format.  Once the other sets rotated in, it became harder to draft that deck, and it was generally more profitable to go into other decks (like U/W/R).  Regardless, it was still a fantastic card and high draft-pick.

 

Constructed:  2.5

Casual:  3.5

Limited:  3.5

 
Chase

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Armadillo Cloak

One of the most sought after commons in Invasion simply for its fun value. Serra Avatar. Double your life every turn. Also good with any creatures that have: when this damages the player, do x. Simply crushes table top games when it hits. Spirit link, trample, and +2/+2 are all good perks. An all around nice card.

This card isn’t actually that bad in Constructed. G/W decks were pretty popular when the Odyssey/Invasion blocks were Type 2 legal. Some birds, Anurid Brushopper, Call, Mongrel, Glory, and a few other cards made a pretty sick deck.

It’s also good in limited. Easily splashable colors with great benefits.

Constructed: 3.5
Casual: 4.5
Limited: 4
 
Danny Tatro
Armadillo Cloak
 
This card was even good in non-casual at one point, and in limited it was great! The flavor text on this card is right after all. In casual there's tons of stuff you could do with this, just stick it on anything to make a powerful beater and spirit-linker. Not too much to say specifically since it's pretty obvious that this card is good. Play 4!
 
Constructed: 3
Limited: 4
Casual: 3 (It IS a creature enchantment, which is easy to get rid of...)
 
 

 

 

 

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