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Pojo's Magic The Gathering
Card of the Day
Image from Wizards.com |
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Goblin
Warchief
Scourge
Reviewed December 13, 2004
Constructed: 4.13
Casual: 3.25
Limited: 2.40
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
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Card of the Day Reviews
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Jeff Zandi
5
Time Pro Tour
Veteran
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Goblin Warchief
"Let's go to war...CHIEF!" is my favorite thing
to announce when I drop this guy into play. I
guess that's why I don't have very many
friends... Well, anyway, I think the Goblin
Warchief is a great card to start GOBLIN WEEK
with. Warchief is not the most glamorous part of
the Goblin deck that has been so powerful for
the past several years, but he may be the most
important part. Goblin Warchief brings the
explosiveness of Haste AND makes other Goblins
you play cost one colorless less to cast.
UNBELIEVABLE. For you Magic players on a budget,
you have to appreciate that Goblin Warchief
brings so much to the table without being
another high-priced rare. The fact that the
Warchief is an uncommon makes him matter more to
limited play than he would as a rare. Very
playable in limited, Goblin Warchief is far more
important to constructed, where he will continue
to lead the Goblin brigade in the Extended
format.
CONSTRUCTED: 4.0
CASUAL: 4.0
LIMITED: 3.0 |
Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer |
Goblin Warchief
Its Goblin Week, and what better way to start
out than with the leader of them all, the
WarChief. At three mana for a 2/2, he's not too
bad to begin with. His ability to speed out the
rest of your Goblins and give them haste makes
for a very dangerous next turn. One Pile driver
with haste can be enough to decimate your
opponent beyond recovery. While amazing in
constructed, this card is far too serious for
casual play, and not very useful in limited.
Constructed: 5
Casual: 1
Limited: 2 |
DeQuan
Watson
* game store owner |
I know some people are going to hate me for
giving this card a low rating, but it's simply
getting a lower rating due to its lack of
versatility. Personally, I think the card was
good in constructed, but ONLY in goblin heavy
decks. I wouldn't even touch it in limited
play.
Constructed: 3
Casual: 3.5
Limited: 2 |
Paul
Hagan |
Goblin Warchief --
I'm really not sure what I can say about Goblin
Warchief that hasn't already been said. There is
a good reason that Goblin decks never really saw
a rise to power like they did when Warchief came
around. Not only does he make all of your
Goblin-powerhouses cheap, he makes them hasty. I
can't name the number of times I got to play or
sit across from a Warchief on Turn 2 followed by
two Goblin Piledrivers on Turn 3.
For casual play, Warchief gets to rear his ugly
head thanks to a higher number of theme decks.
If you are thinking of playing a Goblin deck,
this guy goes in first.
Limited play makes Goblin Warchief significantly
less powerful, but if you play your cards right
(no pun intended), you can scoop up enough
goblins to make him extremely valuable.
Constructed Rating: 4.5 (he doesn't completely
break the game, so no 5.0)
Casual Rating: 4.5
Limited Rating: 2.5 |
Andy
Van Zand |
Goblin Warchief
This guy can indeed be a powerhouse, and the
fact that he hastes himself is just as
important. Practically built to go with
piledriver, he does do weird things to the curve
of a goblin deck, to the point where quite often
when you're playing, if you don't have him, your
deck is performing mediocre to poorly. So often
the choice is whether to build around him or
not, when going with a goblin deck.
Matriarch helps this decision when she's
available.
constructed 3.5
casual 3.5
limited 3 |
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