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Pojo's Magic The Gathering
Card of the Day
Image from Wizards.com |
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Goblin
Sharpshooter
Onslaught
Reviewed December 14, 2004
Constructed: 3.70
Casual: 3.00
Limited: 3.30
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
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Card of the Day Reviews
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Jeff Zandi
5
Time Pro Tour
Veteran
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Goblin Sharpshooter
This card looks easy enough to play, but turning
the Sharpshooter into a serious player killing
machine requires LOTS of practice and lots of
understanding of THE STACK. It took a while for
this card to be fully appreciated in the Goblin
deck of the past two years. At first, he was
strictly used as a sideboard card for mirror
matchups. Over time, we learned that multiple
sharpshooters in play could propel the Goblin
deck to victory over lots of different decks. In
fact, Goblin Sharpshooter is the reason that the
Goblin deck doesn't even fear the white deck
with Circle of
Protection: Red in play. With one or two
Sharpshooters in play, the Goblin deck simply
has too many ways to deal damage for the
defensive white player to stop enough of them
with their COPs. Although you didn't see too
many of this rare card in limited, he certainly
was good enough to play when you did see him.
CONSTRUCTED: 3.5
CASUAL: 3.5
LIMITED: 3.0 |
Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer |
Goblin Sharpshooter
While on this own, he's a pretty bad pinger,
when combined with other cards in the goblin
deck he can become an unbelievable asset and
damage dealer. Against a small army he can knock
them all out in on machine gun rattatat, and his
ability is "fun enough" to even be acceptable in
Casual events, as long as you are not playing a
serious goblin deck. In limited, he's a
sideboard card mainly, but can ride the wave to
the main deck if you have plenty of direct
damage.
Constructed: 4
Casual: 2
Limited: 2 |
DeQuan
Watson
* game store owner (The
Game Closet - Waco,TX) |
Goblin Sharpshooter - Tuesday
I like this guy a lot more than I like the
Goblin Warchief. The Goblin Sharpshooter can be
played in a few different decks that can "combo
out" for damage. This leaves you an extra trick
or two in the bag when deckbuilding. And I would
definitely play this character in limited play.
It helps eliminate creatures while at the same
time being available for a few extra points of
damage on your opponent.
Constructed: 3.5
Casual: 2
Limited: 4 |
Paul
Hagan |
Goblin Sharpshooter --
On Day 2 of Goblin Week, we take a look at the
biggest powerhouse in any Goblin deck. Oh, sure,
you might have Goblin Goon or Siege-Gang
Commander, but I think that if you totalled up
the amount of damage done in Type II by any one
goblin, Goblin Sharpshooter would likely lead
the pack just due to his ability to go nuts in
one turn while riding the sacrificing ability of
Skullclamp, Siege-Gang Commander, Goblin Sledder,
or Skirk Prospector.
Casual players tend to shy away from this card,
and I think they are right to do so. This card
just never seems as much fun or as good when
played in a more casual environment, but it can
have its uses.
In limited, I would definitely scoop Goblin
Sharpshooter fairly early, if only because any
removal is good removal. I'm not sure it is as
good as Sparksmith, but it can be incredibly
powerful.
Constructed Rating: 4.0
Casual Rating: 3.5
Limited Rating: 3.5 |
Andy
Van Zandt |
Goblin Sharpshooter
One of few goblins who has the potential to
stand alone without other ones to help him. A
deceptively strong ability, many argue he's
worse than a prodigal- but for purposes of
controlling the board, he's distinctly better.
Every creature you trade in combat is often
worth one or two more of theirs while this guy
is open. Multiples often present a quick win
condition.
constructed 3.5
casual 4
limited 4 |
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