Judge Bill
*Level 2
MTG Judge
*game store employee
|
Tuesday - Dust Bowl
A great effect
to have. Whenever your opponent has a
problem land, you can just play this,
sacrifice one of your own lands, and destroy
it. A repeatable Wasteland effect is never
bad to have.
This would be
especially good in ChK limited, as there are
some great nonbasics in the format. Not very
good in its limited format, though, as there
aren't really any nonbasics that you would
want to hit with this.
In casual,
there's always a meddlesome land that you
want to get rid of.
Constructed - 3.5
Casual - 4
Limited - 2
|
Jeff Zandi
5
Time Pro Tour
Veteran
|
Dust Bowl
I think Auburn is playng in this college bowl
game in January. Seriously, though, Dust Bowl is
an excellent constructed card, proven in every
constructed format in which it has been legal.
Dust Bowl turns every land on your side of the
board into a potential Stone Rain for a
non-basic land card on your opponent's side of
the board. This card matters the most in
Extended (obvously very good in Vintage/Type I).
Not especially useful in limited play, where
non-basic lands are played less and matter less.
CONSTRUCTED: 4.0
CASUAL: 4.0
LIMITED: 2.5 |
DeQuan
Watson
* game store owner (The
Game Closet - Waco,TX) |
Dust Bowl - Tuesday
This card just never goes away. It never gets
old. What I like most about it, is the fact that
Dust Bowl has a useful ability AND it can be
tapped for mana. Sometimes that is extremely
important that you have the mana ability. This
is a card that seems good in a lot of
constructed formats still. Unfortunately, I'd
have to pass on it in limited play as there
usually aren't enough non-basic lands to
destroy. Casual players don't enjoy this card
too much because you are destroying your OWN
lands to use it effectively.
Constructed: 3.5
Casual: 2
Limited: 1.5 |