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Pojo's Magic The Gathering
Card of the Day
Image from Wizards.com |
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Blinding Angel
9th Edition Preview
Reviewed July 26, 2004
Constructed: 3
Casual: 3.4
Limited: 4
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
Click here to see all
our
Card of the Day Reviews
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Chris
Gerhardt
*
game store owner in CA,
ShuffleAndCut |
Blinding Angel is a nice control card that can
tame your opponent's army. No answer - no
attacking, and she buys you time, which has always
been one of control's greatest allies. At
one time, her appearance on your opponent's board
could bring a chill to your bones. Then ye
ol'
Flametongue Kavu told her to screw off and
bumped her from viability. But even when
Flametongue left the environment, she didn't make
a comeback. Perhaps when Onslaught Block cycles
out, she'll find more favor. But she's still
an excellent card and a force to be reckoned with
in limited environments, where having no answer to
her can easily mean death by angel.
In casual, Blinding
Angel can also buy you time to set up some insane
combo. She mutes your opponent's attackers,
and you can get in a bit of damage while you set
up. Nice. And if she needs to, she can often
go all the way by herself. w00t mentions an
interesting casual combo below with
Fireshrieker - hit your opponent twice
with Double Strike to make them skip 2 combat
phases - this could really add up quickly...after
3 turns, you set your opponent back 6 combat
phases, and so on! Also, if your opponent
has a 3/3 blocker, the first strike end of
Fireshrieker can get past and do the damage. Nice,
one, w00t!
Constructed:
3
Casual: 4
Limited: 4.5
Current Price:
Blinding
Angel -
8th Edition currently - $4.24
Combos
Well With:
Fireshrieker -
Mirrodin - $0.73
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Jonathan
Pechon
2 Grand
Prix Top 8's
Multiple Pro Tour
appearances |
Blinding Angel
A powerful card in
Masques-block, this hasn’t been nearly as powerful
in constructed as back in the day; the presence of
Goblin Sharpshooter makes it very difficult to
lock down Goblins, while Affinity can still
Shrapnel Blast you out of the game. It’ll only
take some small tweaks in the environment for this
to work its way back into the fold.
Blinding Angel is a
fun card for group games, turning your most
irritating opponent into a non-threat by disabling
his creatures while providing a bit of a beating
as well. It helps to buy times for other things
to happen as well, allowing for a deck to really
flex its muscles. It can also be effective in
Mental in holding off creatures if you’ve already
cast Wrath.
This is the perfect
example of why drafting 8th is not a
terribly fun format. Failing to have an answer to
this gives a player very few outs in what could
otherwise be a reasonable game. While this isn’t
as ridiculous as, say, Worship or Opposition can
be, it’s an extremely powerful card that should be
an almost automatic first pick.
Constructed: 2.5
Casual: 3.5
Limited: 4.0
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Jeff Zandi
5 Time Pro Tour
Veteran
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Blinding Angel
Yep, Blinding Angel will be a part of Ninth
Edition. That selection does
nothing to thrill me. When Blinding Angel first
appeared in Nemesis, she did
make infrequent appearances in constructed decks.
Her ability to shut down
the Lin-Sivvi enhanced white weenie decks was
impressive. A year after her
reappearance in Eighth Edition and there hasn't
been much interest in
Blinding Angel. This card is definitely good
enough to consider for
constructed control decks, and probably not much
else. In the past, these
were blue/white decks with blue to say 'no' to
your opponent and white to
provide creature control and, often, a
creature-based win condition. I'm not
too excited about Blinding Angel fulfilling this
role. In limited play,
Blinding Angel is extremely powerful. As a rare,
however, you don't have to
consider this card in limited very often because
you simply will not see
this card very often.
CONSTRUCTED: 3.5
CASUAL: 3.5
LIMITED: 4.0 |
DeQuan
Watson
* game store owner (The Game Closet - Waco,TX) |
How did they think
that Dawn Elemental even had a chance? We were
letting the general public vote on their choice of
Blinding Angel or something else. Besides, I think
everyone simply likes the overall design and look
of Blinding Angel better. I will admit though,
that Blinding Angel is useful in all formats,
whereas I can't say that I'd always be happy
opening up a Dawn Elemental.
Constructed: 3
Casual: 3
Limited: 4 |
Chase
Secret Squirrel
on the
Pojo.com
Message
Boards |
Blinding Angel
This week, we will
be reviewing cards that are going to appear in
9th edition next year. All of the cards
reviewed this week are cards that were selected
in votes by magicthegathering.com readers.
We start the week
off with a card that is being reprinted in a
base set for the second time; Blind Angel. This
card has done fairly well in control decks. 2
damage, and no combat damage to you next turn.
With 4 toughness, it out lasts most of the cheap
burn spells. Although, currently, B/W control’s
only creatures are Eternal Dragon and the
creatures from Decree (maybe Exalted Angel as
well, but Decree can generally win by itself).
And 5 is a little too much for various weenie
decks. For now, it appears that this angel has
lost out, so it will be cool to see if it can
get some action again when 9th comes out. Until
then, we’ll play Decrees.
In draft, this
thing, like most angels, is awesome. Though
I’ve never drafted 888 (although, I’m sure it’s
good there) I know that in Masques block this
was awesome.
Obviously good in
casual. Who doesn’t love angels?
Constructed: 3.5
Casual: 4
Limited: 4
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Paul
Hagan |
Blinding Angel --
I've always been a fan of Blinding Angel, if only
because she was a unique and useful card.
Unfortunatley, in her day, Flametongue Kavu was
also running around, making her somewhat less
useful. Blinding Angel is a solid card for the
four mana you sink into her, but even now in Type
II, she is overshadowed by Pristine Angel, Eternal
Dragon, and Exalted Angel.
I never mind seeing Blinding Angel in my limited
pool of cards (draft or sealed), and as long as
I'm playing white, she'll make the cut. Casual
players should also enjoy the power of Blinding
Angel, be it because she can absolutely wreck a
game, or because she fits well into a themed angel
deck.
As for the vote recently put forth between
Blinding Angel and Dawn Elemental: how is that
even remotely fair? I mean, Dawn Elemental doesn't
really come close! It really comes down to Dawn
Elemental stopping one creature and Blinding Angel
stopping them all.
Constructed Rating: 3.0 -- great card, but
overshadowed
Casual Rating: 3.5
Limited Rating: 4.0 |
w00t |
Blinding Angel -
Constructed - For
Standard, there really isn't a deck this is a
good fit against, that can't easily get around
it. For Affinity, you can Disciple to death, or
just Shrapnel blast the Angel. Gobbos can
Sharpshooter you to death, or the angel to
death, + whatever other ways of kill it has in
it. You'd be better off WoG'ing the board than
playing this.
Casual - Casual this
is a little better fitted. You could put this
with a Fireshrieker so that your opponent skips
twice the combat steps for however long it takes
him to kill it. 3 Turns with it means you get 3
more free-of-damage turns after it's killed.
Combat this with more kill methods and voila you
get Timewalks. Also great just against any deck
that barrages you with Grounded damage.
Limited - This is a
bomb in 888(and probably 999) Limited. First
pick usually. Try to get a few ways to clear the
flyers away for the Angel to make way.
Constructed - 1.5
Casual - 2.5
Limited - 3.5
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