|
|
|
Pojo's Magic The Gathering
Card of the Day
Image from Wizards.com |
|
Skyreach Manta
Fifth Dawn Common
Reviewed June 10, 2004
Constructed: 1.8
Casual: 2.2
Limited: 3.4
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
Click here to see all
our
Card of the Day Reviews
|
Chris
Gerhardt
*
game store owner in CA,
ShuffleAndCut |
Skyreach Manta is
one of the better Sunburst creatures to see the
light of day in Fifth Dawn. It's a bit slow
for tournament constructed, especially after you
jump through all those hoops to make it happen 5
color-wise.
In limited, the 5
color mages should be pretty happy. They can
get this guy out with 5 counters turn 4 pretty
easily. Having a 5/5 flyer out that early is
pretty nice. Along with all their other 5
color tricks, this is a nice flyer to make the
grade for them.
In limited, Manta is
awesome. He's a top pick for me when I draft
Sunburst, along with
Dawn's Reflection, and the rest of the
Sunburst gang of goodness. There is almost
nothing that can stand up to a 5/5 flying Manta,
and get more than one on the board and you will
make quick work of your opponent. In
limited, it's a bit harder to 5 color out, but if
you have the means, try it. Even at 3/3 or
4/4 it's still decent to solid.
Constructed:
2
Casual: 3
Limited: 4
Current Price:
Skreach
Manta -
Fifth Dawn - $0.19
Combos
Well With:
Dawn's
Reflection -
Fifth Dawn - $0.19
|
Judge
Bill
*Level 2
MTG Judge
*game store employee
|
Even with all 5
colors of mana, you only get a 5/5 flier that is
susceptible to artifact removal. This is only
decent in constructed decks if you have all 5
colors - otherwise, you're paying too much. And
I believe 5 color decks have better things to do
with 5 different colors of mana than drop this
(*cough* Bringers *cough*).
In limited, this is
ok if you have 3 different colors, and shines if
you have 5. There's relatively little a player
can do about a 5/5 flier in MD5 limited.
Constructed: 1
Casual: 1
Limited: 3
|
Jonathan
Pechon
2 Grand
Prix Top 8's
Multiple Pro Tour
appearances |
Skyreach Manta
If you’re going to
play something that costs UBRGW in constructed,
I would probably recommend any of the Bringers
rather than this guy; they’re just going to
provide a better bang for your buck. Most
domain cards are going to be better than this;
that doesn’t make this bad, necessarily, just
worse than what’s already available.
If you’re not
worried about sheer power, this is a pretty
decent card and very straightforward. It’s not
really a terribly fun card, but it’s still
decent. It’s not bad for Mental Magic, but
there’s quite a bit of good stuff at the
five-slot, so this should come pretty late in a
game, if at all.
Draft is probably
where this guy has the potential to really
shine. Since it has shown to be reasonably easy
to generate at least three colors of mana, and
my draft experience has shown that four and five
colors is absolutely reasonable, this should
come fairly high on your list of picks. A
turn-four guy with four or five power that flies
should be the end of a lot of games, especially
if it’s five; that puts it out of Bolt range,
leaving only the red and green common removal to
deal with it, along with the odd white card
(Stasis Cocoon has proven to be rather good).
Constructed: 2.0
Casual: 2.5
Limited: 3.5
|
Jeff Zandi
5 Time Pro Tour
Veteran
Level 2 Judge |
Skyreach Manta
In limited, Skyreach
Manta belongs among the top commons in Fifth Dawn,
and certainly one of the best common Sunburst
cards. If you can produce four or five colors when
you cast him, he is easily the best bargain in the
air since Southwest Airlines quick cooking and
started handing out peanuts. Too expensive to be
great in constructed.
CONSTRUCTED: 2.0
CASUAL:
2.0
LIMITED:
4.0
|
Ray
"Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge) |
Skyreach Manta
Ok, its one of the
Sunburst guys I can at least see being played in
casual and limited events. In limited, he likely
to be a 2/2 or 3/3/ flier, but that’s not bad in
limited. In casual, with a deck built for five
color, a five mana 5/5 flier seems like good
times. In normal constructed, I still expect him
to suck pretty heartily, but compared with the
rest of this week's creatures, he’s amazing.
Constructed:
1
Casual:
3
Limited:
3
|
DeQuan
Watson
* game store owner (The Game Closet - Waco,TX)
* pro tour player
* Scrye writer since 2002 |
This is an average
card at best. I don't think it's bad...just
average. But the problem I have here, is trying
to figure out if it's worth investing the mana
to getting this guy out. Four five mana, in
almost every color, you can do some more
creative things each turn. Also, if you are
going to have five different colors, you are
probably going to be better off just playing one
of the Bringers. From a casual player
standpoint, I'd just ignore this guy
altogether. In limited however, I might take if
I need some bodies to help fill the airways.
Constructed: 2
Casual: 1
Limited: 3
|
Jason
Chapman |
Skyreach Manta is a
pretty solid card. If you can generate 3 colors it
comes out as a 3/3 Flyer for 5 which is decent. A
5/5 Flyer for is just awsome. Even so, I don't
know how much Sunburst can be used except in
limited so I don't expect to see the Manta that
much.
Constructed - Simply more efficient and flexible
creatures available - 2.0
Casual - Big flyers
will beatdown but still better stuff is available
- 2.5
Limited - A great
pick that should have you drafting to support
Sunburst - 3.0
PEZ - I just don't
see Sunburst going off in PEZ - 1.5
|
Andy
Van Zandt |
Skyreach Manta
Since a 3/3 flyer is above the average in this
block, this guy is
reasonable in limited. And if he happens to be
bigger than that, then he's
really good. In constructed he, like most
sunbursters above 3 mana, is too
expensive for not enough effect.
constructed 2
casual 2.5
limited 3.5 |
Chase
Secret Squirrel
on the
Pojo.com
Message
Boards |
Skyreach MantaI’d
say mediocre. 1 color = crap. 2 colors = crap. 3
colors = ok. 4/5 colors = pretty good, but you
really wouldn’t spend 5 colors for a 5/5 flier
even though it doesn’t have any other drawbacks.
Just below playable in constructed, as it really
has no deck to go in. the 5 cc slots, or with
Wayfarer’s Bauble and the prism, earlier slots,
are getting stiff competition. Ok in limited,
simply because it could be a big flier with no
drawback.
In casual, I’d rather pay lots of mana for a
guaranteed big flier rather than this.
Constructed: 2.5
Casual: 3
Limited: 3.5
|
|