Chris
Gerhardt
*
game store owner in CA,
ShuffleAndCut |
Whoa. My only
opinion on this card at this point is this:
It is so stupidly expensive, it is either retardedly
good, or horribly bad. There is no in
between. Only time will tell which it is, but I'm
leaning toward bad.
Constructed:
1 or 5
Casual: 1 or 5
Limited: 1 |
Judge
Bill
*Level 2
MTG Judge
*game store employee
|
Blinkmoth Infusion
Every once in a
while, R&D lets a card slip through development
that is way too powerful for type 1. This is one
such card, as the mana this can generate is just
sick. Combine this with Tolarian Academy, and
you get some really broken stuff happening.
In all other
constructed formats, this is quite blase, as all
this will typically do is untap all your
artifact creatures. So unless you're playing
with a lot of artifacts, this won't do much. It
won't do much in limited or casual formats
either.
Constructed: 5 (Type
1), 1.5 (everywhere else)
Casual: 1
Limited: 2
|
Ray
"Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge) |
Blinkmouth Infusion
Uh, this card costs 14
mana. FOURTEEN MANA! FOURTEEN! I know we all went
through this with Broodstar, but this card does
not swing for 12 with haste when it comes out.
FOURTEEN MANA! Can’t I just cast Turnabout for
four mana and not have to worry about affinity,
and have more versatility? Sorry, I just cannot
get past the fourteen mana thing.
Constructed:
14!
Casual:
14!
Limited:
14!
|
Jonathan
Pechon
2 Grand
Prix Top 8's
Multiple Pro Tour
appearances |
Blinkmoth Infusion
Uhh…wow, that costs a lot. No, really, I mean a
*whole* lot. Even with affinity, I don’t see this
making a sufficient impact on any existing deck,
nor do I see a new deck becoming viable. “Poop”
is the short version of this opinion.
For casual…you’re probably playing with a whole
bunch of cards that are just superior to this
anyway (see Turnabout and Reset). You won’t be
seeing this in Mental, and it’s no good in
big-deck format. Still “poop.”
Even if you draft a fantastic deck, you aren’t
going to find a real solid use for this card, and
it’s definitely not good enough for sealed. Final
verdict….yep.
“Poop.”
Constructed: 2.0
Casual: 1.5
Limited: 1.5
|
Jason
Matthews
* Level 1 DCI
Judge
*game store employee
* gaming for over 15 years |
Blinkmoth Infusion
My lord this ting is expensive even for an
affinity card. Wow it un taps all artifacts when
it resolves and I still don’t really care yet.
Well I know that you can make a lot of artifacts
and the cast this for less mana than you are
generating to get more mana and then cast some
massive damage or card draw spell. Nope I still am
not that impressed currently. This card can be
abused and probably will be, but it is going to
take a few more cards to do it.
Constructed 2
Casual 2
Limited 1 |
DeQuan
Watson
|
I don't even know
what to think of this card.
I do know one thing
though...Type 1 players will have some fun with
this card.
Constructed: 2
Casual: 1
Limited: 1
|
Jeff Zandi
5 Time Pro Tour
Veteran
Level 2 Judge |
Blinkmoth Infusion
This card has SERIOUS balls for walking in here as
in Instant with a cost of
12UU, I'll give it that. Let's keep this one
short. When you are looking at
two blue affinity cards in the Mirrodin block that
cost a lot of colorless
mana to go with two blue mana, Broodstar GOOD,
Blinkmoth Infusion BAD. This
card has "casual" written all over it. Yes, it
looks like it could go in a
wacky affinity combo deck. Count me out.
CONSTRUCTED: 1.5
CASUAL: 3.0
LIMITED: 1.5
|
Andy
Van Zandt |
Blinkmoth Infusion
Yet another draco-explosion card. Otherwise it
seems too expensive, and
you won't get enough value out of it. Turnabout
is ten times better, unless
i'm missing something.
Constructed 1.5
Casual 1.5
limited 1.5
|
Chase
Secret Squirrel
on the
Pojo.com
Message
Boards |
Blinkmoth Infusion
A nice trick to have at instant speed. The
likely hood of having around 8 artifacts in play
(to make this around good) is fairly high,
especially when people want to pump up Ravager.
Total crap if your artifacts are destroyed, and
would be stuck in your hand for a while, as do
most affinity cards until 1 turn. It’s a nice
trick to have, but it’ll be a dead card all too
often, I predict.
In limited, it’s a nice trick but I doubt I
would ever have that many artifacts out to make
the ability worth it.
Constructed: 3
Casual: 3
Limited: 2
|
Jason
Chapman |
When is the last time
you saw a 14 cost card?!? Even with Affinity this
probably won't be playable until at leats turn 4
at which point it grants only a mediocre ability.
Look for artifact based control or combo decks to
make use of this card but that seems to be the
limit of its power.
Constructed - Some
abuse potential but I don't see it changing the
format - 2.0
Casual - Darn
expensive and with little push - 2.5
Limited - Almost
never worth it for this format - 1.0 |