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Pojo's Magic The Gathering Card of the Day
Image from Wizards.com
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Nightmare Void
Ravnica
Reviewed December 02, 2005
Constructed: 2.75
Casual: 2.68
Limited: 2.89
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
Click here to see all
our
Card of the Day Reviews
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Jeff Zandi
5
Time Pro Tour
Veteran
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Nightmare Void
In limited and constructed play, Nightmare Void
has proven itself to be a very valuable card. In
either of these very different kinds of Magic,
Nightmare Void provides a reusable way to get
ANY card out of an opponent's hand. In Ravnica
limited, it just never seems to be much of a
problem to pay four mana, particularly late in
the game, to strip your opponent's hand of
whatever tricky card he is trying to hold on to
for the just the right time.
In Extended constructed, this card has helped
Psychatog decks a lot in the late game. In
either case, the card is great not because you
get rid of a card in the early game, but because
you can use it and dredge it back at any
subsequent draw opportunity giving you a way to
keep your opponent's hand under control.
CONSTRUCTED: 3.5
CASUAL: 3.0
LIMITED: 3.0
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DeQuan
Watson
* Game Store Owner |
Nightmare Void
This card is neat in concept. It's recursive
hand destruction. Unfortunately, it's not cheap,
from a mana standpoint. If I was playing a deck
with hand destruction as the theme, I might play
2-3 three of them. Most likely just 2. However,
in most other decks, it's going to be hard for
me to find space for it. I suppose it could be
used as a sideboard card against slower control
type decks.
Constructed: 2
Casual: 3
Limited: 1.5
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Paul Hagan |
Nightmare Void
Is that all? I'm not terribly impressed with
Nightmare Void. It costs way too much for a
discard spell that doesn't hit multiple targets,
and I'm not sure I'm willing to give up my one
card to Dredge to get my opponent's one card
that may or may not be relevant. This card, much
like Muddle the Mixture yesterday, absolutely
screams sideboard and doesn't really seem to
have a place in a main deck anywhere.
Constructed Rating: 2.0
Casual Rating: 1.5 (so many better options...)
Limited Rating: 2.0
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Christine
Gerhardt |
Nightmare Void
Irritating as hell in limited play. Your
opponent can systematically strip your hand in a
couple turns. It's a bit expensive for typical
play, but can be quite decent in limited play
and should be considered.
Could also be casual worthy for a deck centered
around hand destruction.
Constructed - 2.5
Casual - 3.5
Limited - 4
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Phoenix Tamer |
Nightmare Void
Now besides being a little on the expensive
side, this card is alright. I like that your not
limited to which kind of card you have to pick,
an the dredge ability adds a little extra. Yet,
it is only one card, but it's only 1 black mana
needed, so you have to look at the fact that you
maybe shorted with black mana and even with one
you can play it. Definatly Limited maybe
constructed, not so much casual, afterall there
is duress.
Ratings:
Constructed~3.2
Casual~2.1
Limited~3.6
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Jordan
Kronick |
Nightmare Void
- This one's already seeing a lot of tournament
play.
Any Dredge card is worth looking at, and this
one is actually pretty sweet. Recursive discard
is something they've played around with in the
past. Whether it was the painfully bad Skull
Fracture or the painfully slow Mind Peel, it's
been mostly failures up to now (the one
exception of course being Cabal Therapy).
Nightmare Void succeeds in that it can dodge
graveyard removal with a well-timed card draw.
It only costs one black mana. It let's you
choose the card to be discarded. It's about as
good as we're going to get for one-card discard
these days. Pinpoint discard is often looked
down upon by casual players, but this one has at
least proven itself in tournaments.
Constructed Rating - 3.5
Casual Rating - 3.0
Limited Rating - 3.25
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