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Pojo's Magic The Gathering Card of the Day
Image from Wizards.com
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Drift of Phantasms
Ravnica
Reviewed December 08, 2005
Constructed: 2.3
Casual: 2.5
Limited: 3.35
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
Click here to see all
our
Card of the Day Reviews
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Jeff Zandi
5
Time Pro Tour
Veteran
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Drift of
Phantasms
I can hardly believe I'm saying this, but Drift
of Phantasms is one wall that I can really
suggest people play, but only in Ravnica limited
formats.
In limited, this card buys LOTS of time for you
to draw more cards while your opponent deals
with a five toughness flying blocker. The
ability to Transmute this card for another three
caster in your deck is also a plus. In the
blue/black mill deck (booster draft) archetype,
this Wall of Air lets you concentrate on milling
your opponent instead of worrying about killing
him with damage. No matter what kind of blue
deck you are playing in Ravnica limited, flying
creatures are a big pain, so play this card and
make it a little harder for your opponent to
win.
This card has no place in constructed. It's a
wall.
CONSTRUCTED: 1.0
CASUAL: 2.0
LIMITED: 3.5
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Paul Hagan |
Drift of
Phantasms
An 0/5 defender for three mana isn't too
special. If it flies, it gets a little bit
better, but not too much. If it Transmutes for
the magic number of three, then all of a sudden,
it becomes a good card. Such is the case with
Drift of Phantasms. It serves the purpose of
being either (a) a cheap blocker for your
opponents' hordes or (b) a way to search your
deck for one of the many assorted
three-casting-cost spells that have a nasty
tendency of turning the game in your favor.
For limited purposes, I do like this card,
especially because of the defender aspect of it.
A small flying force can be trouble to deal with
in limited, and Drift of Phantasms does help
take care of that problem. If it isn't a
problem, then great: Transmute away for a more
worthwhile card with a converted mana cost of
three.
Constructed Rating: 3.0
Casual Rating: 2.5
Limited Rating: 3.0
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Christine
Gerhardt |
Drift of
Phantasms
At first glance, Drift doesn't seem very
significant. But in Rav limited, it can be
better than advertised, especially in control
builds. It's an early wall that can block most
ground pounders and almost every flyer,
especially early on. Drift holds the fort as you
set up your control elements, or your flying
army. Another excellent feature of Drift is it's
Transmute ability. Trasmuting for 3 is fairly
significant, and Putrefy is often the target.
Drift will also probably find a place in
Prismatic formats because of it's Transmute
ability. Transmute can be an excellent search
feature which is significant in the Prismatic
format.
Constructed - 3
Casual - 3
Limited - 3.5
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