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Pojo's Magic The Gathering
Card of the Day
Image from Wizards.com |
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Miscalculation
Urza's Destiny
Reviewed January , 2005
Constructed: 3.14
Casual: 2.67
Limited: 3.21
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
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Card of the Day Reviews
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Scott
Gerhardt |
Miscalculation
This is one of the counters of choice in a good
'ole Psycatog Deck. The beauty is it works as a
counter way more often than you'd think, and can
just be blown through for a card once it's not
useful anymore. being able to draw cards is
quite key for the deck, especially drawing cards
by putting a card in the graveyard. It's
obviously great for this deck.
In other constructed play, I'm a little more
iffy on it. Generally, there are some better
counters, but it's still not bad, and the
cycling just makes it all that much more useful.
Knowing I get counterspell in Extended, I'm
drawn a little more towards Dismiss, which costs
more, but gives you the card AND always counters
the spell. Depends on your deck.
In limited it's a cycleable counterspell, making
it a virtual auto-play in anything blue, or even
splash off color to draw through your deck.
Constructed: 3.5
Limited: 4 |
Jeff Zandi
5
Time Pro Tour
Veteran
|
Miscalculation
One of the last cards printed with the card type
of "Interrupt". (Cards that have the card type
of "Interrupt" are now considered to be card
type
"Instant") This card works like a slightly less
powerful Mana Leak, but adds the flexibility of
Cycling to let you exchange it for a different
card when Miscalculation is simply not the card
you want.
CONSTRUCTED: 2.5
CASUAL: 3.0
LIMITED: 3.0 |
Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer |
Miscalculation
Miscalculation has always been a fantastic card
in my opinion. Its a great early hard
counterspell, and later on if they have plenty
of mana and you don't expect it to be useful,
just cycle it out for another card. If you are
playing Psychatog, you just put another card in
your graveyard to feed him while not costing you
a card in hand. In a control on control match
up, you often keep this card as it can be the
last card cast in a counter war and still win
you the day. Even in draft, this card is well
worth picking, being used to stop an early or
middle game threat, or as a later draw can be
cycled to better limited goodies. Even in casual
or multi player, this card is great, being one
of the few counterspells that people don't
consider cheesy to have played against them.
Constructed: 4
Casual: 4
Limited: 4 |
DeQuan
Watson
* game store owner |
Miscalculation -
Thursday
I know this may seem a bit trivial, but I simply
like Mana Leak more. I know it's only a
difference of one mana, but sometimes, that's
all the difference in the world. However, the
ability to cycle can be critical late in the
game when you are searching for a game breaker.
Constructed: 3
Casual: 2
Limited: 3 |
Paul
Hagan |
Miscalculation –
I can’t complain too much about this card. It is
no Mana Leak, but it comes with the added
benefit of cycling, which can never hurt when
you are looking to scrounge up that one
particular card you need to win. I’m not sure I
would play it over some other counters, but I
wouldn’t complain too much if I drew this one
up. In limited, Miscalculation is one of the few
counterspells that I wouldn’t mind throwing into
my deck, just on the grounds that it *does* have
cycling, so I can at least get a card off of it
if my opponent jumps out too far with his or her
mana.
Constructed Rating: 2.5
Casual Rating: 2.5
Limited Rating: 2.5 |
Andy
Van Zandt |
Miscalculation
A good counter in the 2 mana slot, it serves its
purpose well, being an early counter if needed
and being something else when not. Hard to
disagree with its inclusion in almost any blue
deck, even though it's not a "bomb"
and it doesn't really see all that much play.
constructed 3
casual 3
limited 3.5 |
Chris
Gerhardt
*
game store owner
(Shuffle and Cut) |
Miscalculation
A nice
control card that finds a place in many
Blue decks. A straight forward ability
in decks using permission to gain
control over a game, along with
Counterspell and the like. Its cycling
ability adds a nice touch late in the
game when your opponent has too many
mana available for this card to be of
much use. It's a distinct advantage
over
Mana Leak, which can be dead weight
late game.
Just not the
stuff that casual decks are made of.
Play too much permission against your
friends and schoolmates, and you may
just become the target of violence.
Constructed - 3.5
Casual -
1.5
Limited
- 2.5
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