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Pojo's Magic The Gathering Card of the Day
Image from Wizards.com
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Counsel of the Soratami
Ninth Edition
Reviewed July 26, 2005
Constructed: 2.65
Casual: 2.35
Limited: 3
Ratings are
based on a 1 to 5 scale
1 being the worst. 3 ...
average.
5 is the highest rating
Click here to see all
our
Card of the Day Reviews
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Paul Hagan |
Counsel of
Soratami
Not impressed. I can't really complain about the
cost of this card, since two mana for two cards
is probably too little. It's just the sorcery
speed that bothers me. I like playing my
card-drawing effects only after I have ensured
that none of the other cards in my hand could be
more useful, and that is usually at the end of
my opponents' turns. I won't rate Counsel of
Soratami terribly low, but Accumulate Knowledge
it is not.
Constructed Rating: 2.5
Casual Rating: 2.5
Limited Rating: 2.5
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Tim
Stoltzfus |
Counsel of the
Soratami
This is a pretty basic and straightforward card,
but you need cards like this to keep things
running smothly in Magic. In limited play, this
is a good card to get in your deck in most
circumstances. It’s not something to make you
draft blue, but is a fine mid-to-late pick if
you are already in blue. In any cinstructed or
casual format, this card is playable only
depending on the decks. If a control deck with a
blue core is playable, this becomes a
card-drawing option, but will probably pale in
comparison to cards like Inspiration and
Concentrate.
Limited – 3
Constructed – 2
Causal -- 2
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Christine
Gerhardt |
Counsel of
the Soratami
A very
decent card, but one being overshadowed
currently by
Thirst for Knowledge. Blue prefers the
instant speed advantage and extra card
peek, even with the card loss issue, as it
despises being tapped out. Still a solid
card for many decks in limited and casual.
Constructed - 2.5
Casual - 3
Limited - 3.5
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Secret
Squirrel |
Counsel of the
Soratami
Wow talk about blue being screwed of decent card
draw. At least it’s only one blue, and not two
like Concentrate. Tapping out only three mana on
your turn isn’t terrible, but you still feel
cheated after cards like Skullclamp and Fact of
Fiction. Fortunately this card doesn’t have to
compete with the instant speedy Inspiration, so
that makes this better. There’s almost no other
card draw available right now that’s not anymore
than a card for card trade like Serum Visions.
So this card probably wins by default for the
time being.
In limited, why not? Two cards is two cards, and
it’s splashable too, though I wouldn’t splash
solely for this.
Constructed: 3.5
Casual: 2
Limited: 3
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