Not too crazy about this card. It COULD be that
I just don't understand it, this was certainly
true with Meddling Mage, a card Conjurer's Ban
has SOME things in common with. Of course,
Meddling Mage is a 2/2 creature, capable of
bringing the beats even if its ability to shut
down the play of a named card isn't relevant at
the time. More importantly, Meddling Mage keeps
you from playing a named card FOREVER (okay, not
forever, just as long as the Meddling Mage stays
in play.) while Conjurer's Ban is a fleeting
thing, keeping your opponent from playing a
named card for ONE WHOLE TURN at best.
If it were an instant, it COULD be a hard
counterspell for WB, but it's a sorcery and
there just won't be many times when this card's
effect is USEFUL
ENOUGH to consider playing this card. While this
card FEELS like a card more useful in
constructed, I could imagine it better in
limited, when you find yourself in the entirely
possible position of playing blue/black/white,
having just played a bounce spell to put some
creature you hate back in your opponent's hand
(or maybe on top of his deck). At this point,
playing Conjurer's Ban might be okay, just to
keep a crucial card out of play for one turn
while giving you a free card draw. Not too crazy
about it though.
This card could potentially have some uses and
see play. It a one turn version of Meddling
Mage. However, it also lets you draw a card. It
could be interesting to see this card get played
to stop combos. It can also be used to stop
Wrath of God for another turn (or something as
equally annoying). I can't see making room for
this card just yet, but I wouldn't completely
write it off either.
Constructed: 2.5
Casual: 2
Limited: 1.5
Christine
Gerhardt
Conjurer's Ban
Um....I have to admit I have not been following
this card at ALL. I know when I see it in my
sealed decks, I am a sad panda. But as for
constructed....I suppose it could be used to
fend off some evil combo or card for a turn. The
question is, will anyone use it? I HAVE NO
IDEA!!!
So I'll just skip the constructed rating,
because whatever I say will be wrong. As for
casual, it's an anti-whatever card, and very
situational, which could make it not good. It's
just no fun to have dead cards in your deck.
In limited, it reads: Conjurer's Ban - WB - Draw
a card.
Casual - 1.5
Limited - 1.5
Secret
Squirrel
Conjurer's Ban
I like this
card. I'd like to think that it's the next
Meddling Mage, but it's not. Ban is a stall
card that basically gives you two "turns", one
without your opponent's deadly card, and it
gives you an extra card to increase you chances
of winning. It's appropriately cost, but it just
floats to the graveyard after its effect and
does nothing afterwards. The only real
interesting thing is that you can name any
card, be it an instant, creature or even land.
But that's really all. You can't expect game
winning results with the Draw a card effect,
either. So while I do like the concept, it just
can't see play.
Constructed: 2.5
Casual: 2
Limited: 2
Phoenix Tamer
Conjurer's Ban
This card is pretty amazing if you think about
it.
Black and white in guildpact shows some of the
best qualities of their colors, and with black's
discard ability makes this card a star for the
set. For only 2 mana, it's cost affordable, plus
you get to draw a card. Definatly a pick for
limited and would probably keep an eye on it for
constructed. I'm not sure how this fairs in
casual, my guess not well.