This is a neat card. It's really a complicated
redirection spell. But it does some neat things.
And it has an alternate "free" cost to it as
well. This card should go over extremely well
among casual players. I can see this (or
multiple copies of this) causing some chaos in
group games.
Commandeer - I
was really impressed with this card the first
time I saw it. It's part Force of Will, part
Misdirection. Unfortunately, it falls short of
either. The cost to play this for free is very
high. The cost to play it normally is pretty
high as well. And it has one big flaw in it -
taking control of some spells doesn't make them
less effective. If you want to stop a Wrath of
God, this card won't do you any good. No matter
who controls the wrath, it's still going to
happen. The same is true for a lot of artifacts
and enchantments. This card is best for taking
control of a lethal Demonfire or something, so
it definitely has a use. But it's not all the
hype makes it out to be.
I have mixed feelings about this card. on one
hand it utterly takes your opponets arena/jitte/Chord/fireball,
but it costs 3 cards to do it. Currently
Commandeer isn't a very popular card (Soul Spike
is better IMO) but if a blue control deck
surfaces anytime soon I can see this being a
card that is atleast in the sideboard.
Ratings:
constructed- 3/5 it really depends how good blue
control is after kamigawa rotates out
limited- 2/5 in a creature based format like
limited this card just isnt too good
casual- 4/5 take that 10000 damage fireball your
opponet made
Aburame Shino
Commandeer
I really like this card. I don't think it's
going to be played, but it's still cool. If
you're playing a control deck you should easily
be able to hardcast this card in the late game,
and in the early stages of the game you can use
the "Pitch" ability to steal something that
looks like it could help you. Need more cards?
Commandeer that Tidings the opponent just
played. Your opponent trying to resolve a Jitte?
Let it resolve on your side of the field.
There's just so many funny things you can do
with this card. I just can't wait until somebody
Commandeers a Yawgmoth's Will in Vintage, even
though I doubt it's gonna happen.
Constructed: 2 - I can see Tron abusing this
card in the mirror match or as tech vs.
Heartbeat Combo.
Casual: 4 - Because this is a really sweet
Misdirection/Force of Will hybrid.
Limited: 2 - There's not a whole lot of good
cards you can take in this format.