Funny. If you look at today's card and
yesterday's card you would think this is theme
week. However, these two cards aren't the same.
This one does also give you protection from red
and black, but it lacks the First Strike
ability, which is big. It does give you the
ability to gain a life every time a creature
comes into play though. The life gain ability
can be really big in the right deck, especially
with a combo or with a token based deck.
Like yesterday's card, the Champion is immune to
black and red removal, which is the most
dangerous kind of removal. However, the Champion
uses her invulnerability to a different use:
staying alive and gaining life. As I've said in
my deck garage, life gain cards are at a
disadvantage in that they can't win you the
game. In order for a life gain card to be good,
it either has to A) gain you a lot of life for a
very small cost, or B) do something else in
addition to life gain. Auriok Champion does give
you a good deal of life as the game progresses,
but not much more than a Kraken's Eye would. And
theoretically she can swing for 1 damage twenty
times and win you the game, but that's unlikely.
Most often she'll just be a Wall that your
opponent's Rakdos minions can't punch through.
Constructed- 2
Casual- 4
Limited- 2.5
Christine
Gerhardt
Auriok Champion
Like Paladin En-Vec, another solid play for
White builds. Not quite as heavily sought after,
but still an great add to your deck if you can
support the color.
Decent in Casual Life Gain decks, and a nice
pick up for your White draft deck.
Price check: $4.11
Constructed - 3.5
Casual - 3
Limited - 3
The Antman
Auriok
Champion- Rare- Fifth Dawn
Hi Peoples, today we have one of my favorite
white cards from the whole mirrodin block, and
contender for a possible slot on 10th edition,
AURIOK CHAMPION!
I personally voted for Auriok Champion for the
10th ed. vote because, while Paladin en-Vec has
some nice tricks with jitte, he is mostly played
because he has pro black and red (which champion
also has), and since he is pretty bad vs non
black and/or red decks, his first strike, and
his 2/2 stats seem pointless. Champion, on the
other hand, is useful vs all colors because she
has useful abilities in and out of combat,
keeping you alive and, vs red/black decks,
killing your opponet at the same time.
Ratings:
constructed- 3/5 Really only useful in aggro
centered decks (i.e. white weenie)
limited- 4/5 pro colors and life all on a
creature is really good in limited, plus she
cant be killed by most of the kill cards out
there
casual- 4/5 a very useful utility creature for
casual, plus many casual players like lots of
life, she pretty much one ups soul warden final
thought- I'm leaving for origins tomorrow, I
hope to see some of you there ^.^