This card can be a little tricky. And even as
crazy as the Odds half of the card is, I like
it. It's interesting. And in the right deck, it
could be a pretty solid card. However, both
sides work well in a variety of decks. The Ends
portion is only a little rough because of the
cost. It's a neat card overall though.
Constructed: 2
Casual: 2
Limited: 3
BMoor
Odds//Ends
First, let me say that the Ends half of Odds &
Ends is underwhenlimg at best. Five mana to kill
two creatures of your opponent's choice, in the
guild that gave us Lightning Helix and
Thundersong Trumpeter, is nothing to stand up
and cheer about. The Odds half looks
undependable and overly risky at first, just
like most coin flip cards. But unlike most coin
flip cards, this one does something beneficial
for you no matter which way the coin lands.
Either you counter a spell, or you make your own
copy. Now, making your own copy seems like cold
comfort indeed against a spell you really needed
to counter, but it's better than it sounds. Your
copy will resolve first, so if the original
spell was a lethal Fireball to your face, your
opponent might be dead before his resolves. If
the spell was a creature kill spell like
Putrefy, then either your card stopped his card,
or your card killed a creature of his. It's an
even trade either way. Odds can really come in
handy in more situations than you think, and
having a little white mana on hand to play the
Ends half in a jam does sweeten the deal a bit.
Constructed-- 2.5
Casual-- 3.5
Limited-- 3.5
sneazelguy
Odds/Ends
Due to the fact that you can only play one half
at a time, split-cards have to be assessed as
two separate cards. So,
Odds
Heads = Counterspell, tails = Fork (or Twincast
for you youngsters). The problem is you don’t
know which effect you’re going to get. Also,
factoring in the restriction that Odds can only
target Instants or Sorceries makes the card very
situational.
Constructed – 2/5
Limited – 2/5
Ends
Two for one untargeted removal for the
reasonable cost of 3RW. If you can support the
RW casting cost you should be playing this as
your creature removal. The one drawback that may
also be this card’s greatest strength is the
sacrificed creatures are chosen by your opponent
(usually). This is great when your opponent is
only attacking with one or two creatures, but
not as great when he/she is swinging with a
small army or a Bird just in case they suspect
you’re playing Odds/Ends. Bottom line, outside
of Wrath, this is probably your best way to gat
rid of your opponent’s pesky North Trees and
Simic Sky Swallowers.
Constructed – 4/5
Limited – 4/5
IQ
corrupted
Odds // Ends
CONSTRUCTED
Ends has a very decent effect but there simply
aren’t a lot of R/W decks running around. There
is Zoo but that silly deck wouldn’t be caught
dead playing this card. In the other hand we
have Odds, the card everyone talks about but
nobody plays. Think that pretty much covers this
card, one half doesn’t have a deck to jump into
and the other is simply too random to actually
consider playing it.
1.5/5
LIMITED
Odds is still too random play because you can go
through the entire game with out your opponent
ever casting an instant or sorcery. Ends on the
other hand, is not only removal but it’s damn
good removal. Taking out two attacking creatures
at instant speed for only five is pretty close
to game breaking on this format. Keep in mind
that R/W both have very decent cards to offer
and you got yourself a top pick.