This card really excites the Johnny in me, the
part that likes tricky combos and such. 2BRG is
quite a restrictive cost for a 4/3 creature, but
the ability is something that these colors don't
exactly excel in: card advantage. Whenever a
creature of yours dies, for whatever reason, you
get a 3/1 Graveborn token as a consolation
prize. And since Black, Red, and Green are the
colors most likely to have all their creatures
suddenly die, this ability can be very useful.
I'm seeing a BRG deck with Grave Pact,
Fecundity, and a bunch of little men with which
to swarm your opponent. But in any serious
format, the cost is a bit too restrictive and
the P/T too low to work as you'd like it. Maybe
if it weren't legendary, and you could make
multiple Graveborns on each sacrifice.....
I'd prefer this guy be in two colors instead of
three. He'd much more likely to get played. As
it is, he's not only three colors, but also a
4/3 creature for 5 mana. I think he's just
slightly less efficient than he needs to be to
see more play. On the other hand, in casual play
and group game play, he might be a superstar.
Well, after 13 years of Magic we finally got a
legendary Orc. And not a bad one either. The
bare statistics aren't awful - a 4/3 for 5 mana.
The ability is, of course, the real meat of the
card. 3/1 hasty tokens are nothing new, but
Sek'Kuar makes them pretty good. I can
definitely see combining this card with Savra
and Lyzolda for a nasty deck. Imagine
sacrificing a creature (say, a Transguild
Courier) and drawing a card, causing your
opponent to sacrifice a creature, dealing 2
damage to something and producing a 3/1 token.
All for a mere 2 mana. Usually cards like this
end up with very fragile 1 or 2 toughness bodies
(like Savra and Lyzolda). Sek'Kuar's orc
heritage makes this a playable card.
Of all the 3-color legends from Coldsnap,
Sek’Kuar is probably the MOST playable. He is
still, however, a long way from good. In
constructed, I don’t think this will be seeing
any play, simply because he is too mana
intensive for too poor an effect.
This might see some casual play, but there are
better options for reanimation out there.
In Limited, never EVER pick this first. You are
dedicating yourself to three colors in a format
where one color decks are good, and two color
decks are optimal. If, however, you have one or
two mana fixers, and you are already in two of
these colors and you open this third pack, just
take it. IF you manage to get him out, he will
win games.