This is a powerful card in any format it's legal
in. Most problematic creatures in Standard are
not snow. The snow strategy will comprise one or
maybe two decks in a draft, and even those decks
have Rimewind wizards that this can target. Snow
decks just haven't caught on in Constructed yet,
so this will destroy almost anything. And in
Limited, you pick this card. And you play it. If
you can't see why, then you don't win at
Limited. Creature removal wins games in Limited.
And this is darn good creature removal.
Chill to the
Bone - Every set needs to have it's very simple
removal spells. Chill to the Bone is very
simple. It kills a lot of creatures while being
completely ineffective against the rest. In this
way it is very similar to Rend Spirit/Rend Flesh
from Kamigawa. It certainly serves an important
role for black in Coldsnap limited, however.
Black decks often make use of a strong core of
snowy creatures like Gutless Ghoul and Zombie
Musher, and so are often hurting for an answer
to the big threat of the format - Ronom Hulk.
Chill to the Bone is one of the most effective
and simple ways of removing the Hulk. Any black
deck that doesn't get at least one of these
stands a good chance of being run over by the
Incredible Hulk.
Welcome to the most sideboarded card in Coldsnap
draft!
In constructed, there are a lot of good kill
spells running around. This is not one of them.
You can get this utility much more cheaply in
Dark Banishing. This can kill black creatures,
however. If black becomes dominant (ha-ha), then
you might board this in for mirror matches.
In casual, there’s pernicious deed and a million
better kill spells.
In limited, this card wins games. It kills that
nasty Ronom hulk, that miserable Ursine Fylgja,
and a host of other irritants. I pick this third
or fourth.