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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Devastating Dreams
Torment


Reviewed April 16, 2007

Constructed: 3.33
Casual: 3.00
Limited: 3.33

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Jeff Zandi

 5 Time Pro Tour
 Veteran

Level II DCI Judge

Devastating Dreams

This week’s card selections seem to sponsored by Somebody’s Favorite Extended Deck. I would prefer to think about these cards individually. I was not knocked out by Devastating Dreams when it first came out in Torment. All of the “Dream” rare sorceries in Torment had the potential to significantly change the board in short order. Devastating Dreams does it the best. No constructed deck ever really got this card to function elegantly until the Life from the Loam deck in Extended this past Extended season. That’s when Devastating Dreams got sick. It’s good in that deck because Life from the Loam gives you more access to land, land in the graveyard becomes land in your hand, land you can discard when you play Devastating Dreams. Lands you sacrifice when you play Dreams come back to your hand later with Life from the Loam. It’s a good combo, but without Life from the Loam, Devastating Dreams falls back into eveyone’s collection of powerful-looking but ultimately unusable rares. As hard as this card is to make work in constructed, it’s even harder in limited.

CONSTRUCTED: 2.5
CASUAL: 3.0
LIMITED: 3.0

BMoor

Devastating Dreams
Since Red isn't very good at drawing extra cards, this isn't likely to be able to wipe all the lands in play. It might kill all the creatures, but if it does it'll likely leave you with no cards in hand while your opponent still has a full mitt. The only type of deck I like this card for is Dragon decks, which are likely to have one big beater that can survive the Dreams whiel your opponent's forces are hobbled enough to succumb to the Dragon(s). In Limited, well, any card that can reset the board is pretty decent, but the discarding is an awful downside.

Constructed- 2
Casual- 3
Limited- 2

Aethereal

Monday - Devastating Dreams

A cheap twist on Armageddon with some creature clearing thrown in. I'm not a huge fan of this card because I think Balancing Act is far superior to it. Sure, this is much cheaper, but you're not guaranteed to hit all their creatures unless you blow your entire hand, and then they still have a hand to work with. Just run the Tings deck in Extended instead.

In casual, just play Balancing Act or Armageddon instead.

In limited, it's kind of like having a Wrath that sets you back a lot. Not really worth it in my opinion.

Constructed - 2
Casual - 2
Limited - 2
David Fanany Devastating Dreams

Devastating Dreams wasn't one of the dominant cards in the past Extended season for nothing. Why should you discard your entire hand for a Wildfire/Armageddon effect? Think madness. Think threshold. Think - actually, think tomorrow's and Wednesday's reviews. Most of the time, Devastating Dreams truly lives up to its name and leaves your opponent all but powerless. I admit I haven't really played Odyssey block limited, but it seems like it should be good there too. Mass removal is generally good, and you can pick up plenty of threshold and madness cards to try and work around the random discard.

Constructed: 5/5
Casual: 3/5
Limited: 4/5
PsychoAnime 2 mana for a board reset? Sure you'll be discarding a few cards, and it does
require 2 red mana, but the speed of this card makes that worthwhile. Of
course, to make this actually playable, a deck must be based around this card
and that deck is obviously Terravore based. A Terravore following this is
pretty much game... How are you going to stop a 6+/6+ guy with no lands?

Constructed: 3/5, it's not really necessary even if you're using Terravore
Casual: 3/5, I just like a lot of fire and devestating people's dreams
Limited: 4.5/5, mass removal right?
Necro
nomikron
Devastating Dreams:

This card is amazing in constructed. Resizable pyroclasm, with the same converted mana cost, that also has an armageddon side effect. This is a very powerful card. Aggro loam makes very good use of this card. I can't speak for limited, however, since I wasn't into doing limited tournaments when torment was around, but, I imagine that if you could get the proper board position, it was amazing.


Casual players, however, wouldn't like a board wipe effect, but, disregarding taste, this can clear a mutliplayer board, and if you float the mana for a threat, it can be fairly powerful.


Constructed: 5/5 (Pure gold in extended)
Casual: 4/5 (With more players, you're more likely to have someone recover in time.)
Limited:4/5

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