Terravore
This card has intrigued me ever since it was
first printed in Odyssey. I love Lhurgoyf
creatures, and I really loved Armageddon in the
old days and land destruction ANY day, so
Terravore seems very cool to my way of thinking.
Obviously, he only goes in decks that can put a
lot of lands in the graveyard. Casually, which
is the only way I have ever played this card,
Terravore was good in a simple red/green deck
with lots of red land kill and direct damage and
green monsters. More recently, Terravore has
been a good way to win the game in Extended Life
from the Loam/Devastating Dreams decks.
Terravore is basically without value in limited
formats, because land kill is never a good
strategy there.
CONSTRUCTED: 3.0
CASUAL: 3.5
LIMITED: 2.0
Terravore
This card is only good in land destruction
decks. You need several Stone Rains, and a few
Wildfires to make this work, or possibly a lot
of cycling lands. The card can be an absolute
beating, but it needs to have a deck almost
completely built around it.
Constructed- 4
Casual- 4
Limited- 1
Aethereal
A creature that
only goes into a couple of niche decks, but it
certainly does its job in those decks (*cough*
Tings). Outside of Tings, not a whole lot of
other uses. The fact that Balancing Tings is a
strong Extended deck, combined with the fact
that this is the deck's kill condition, gets
this a solid score.
In casual, there are lots of fun ways to get
land into the graveyard. Try Hermit Druid or an
Oath.
In limited, this'll probably be a 0/0...
Constructed - 4
Casual - 4
Limited - 1 (lower if I could)
David Fanany
Like most of
the Lhurgoyf-style creatures, Terravore is
pretty narrow and (theoretically) fragile. In
the right deck, though, it can be nearly
unstoppable. In the Extended season that just
finished, Terravore made a brutal combination
with yesterday's card, Devastating Dreams, that
often saw it attacking for ten on the third or
fourth turn. It's hard to argue with that sort
of pedigree. It's not quite so good for limited
play, since you would need to destroy lands
(barring some kind of self-sacrifice cards like
Ravaged Highlands), and it's probably not worth
making your deck around the limited number of
land destruction cards in the Odyssey block.
Plus Devastating Dreams and Terravore are both
rare - what are the odds of opening them both in
a limited card pool?
Constructed: 4/5
Casual: 4/5
Limited: 2/5
PsychoAnime
Terravore must
be built around as it's gonna take a lot of time
to beef this
up if you're not. I think this card's deck is
doing ok so yeah...
If you're playing its deck, include it. If
you're not, then don't. Simple as
ABC.
Constructed: 3.5/5
Casual: 2/5, it's not my idea of a big
firebreathing dragon-type thingy
Limited: 1/5, have fun powering this guy up
Necro
nomikron
Terravore:
Like yesterday, a powerful card in extended, and
a main deck threat in two relevant decks: Aggro
loam and Balancing 'Tings. If this were
reprinted in standard, I could see a LD deck
popping up with boom/bust in it. Not much else
to say here, in those two decks, it's a big,
cheap threat. In limited, again, I wasn't
around, but, I can't see how you could fill up
the graveyards with lands to make it relevant.
Constructed: 4.5/5
Casual: 3/5 (Johnny card, but, plays with a
theme that makes you enemies)
Limited: 1/5