I'd only play this card if I had a way to make a
large amount of mana and I was using lifegain in
some way to attain my win condition. The only
bad part about that plan is that if you can make
large amounts of mana, there are many better
ways to win a game. It's a 1/3 creature, which
gives it some extra staying power. It's also a
cleric and that might be useful to a theme deck
player.
Starlight
Invoker
The Invokers were designed to help in Limited
games, where the game often got stalled and
you'd get to the point where you could spend
eight mana a turn. Obviously, this is useless if
you don't get eight mana, and is likely too slow
for Constructed. But in a Limited game,
especially Sealed, you might get eight mana and
have no way left to spend it. In which case,
gaining 5 life a turn will all but guarantee
your opponent can't win.
Constructed- 1.5
Casual- 2
Limited- 3
Aethereal
Wednesday -
Starlight Invoker
In constructed, 8 mana should mean you have the
game won. This doesn't even come close to
winning the game, and unlike game winners such
as Simic Sky Swallower or the like, it's very
easy to remove from the board. 5 life is
pathetic for that cost; there are much better
ways to gain life than this if you want to go
that route. The same goes for casual.
In limited, a 23rd card if I ever saw one. The 5
life might help in long games, but this should
really just be treated as a 1/3 for 2, which
isn't great.
Constructed - 1
Casual - 1
Limited - 2
David Fanany
Player since
1995
Starlight
Invoker
Neat as it is, Starlight Invoker probably
doesn't do enough to be played in constructed
decks. It only has one power for two mana, and
its ability is very expensive for something not
very relevant; though the three toughness means
it's okay at blocking in the early game. If more
of the Cleric tribal cards from Onslaught had
returned (I'm particularly disappointed that
Rotlung Reanimator didn't make it), it would
have a chance, but as it is I wouldn't expect to
see Starlight Invoker in constructed. It powers
up Doubtless One, but if you have an open card
pool you might prefer either Order of Leitbur or
Order of the Ebon Hand. In limited, though, it's
decent. Not only does it block many cheap
creatures, the life gain can help you in a race.
Constructed: 2/5
Casual: 4/5
Limited: 3/5
PsychoAnime
#1
Magic Noob in Canada since 2002
Starlight
Invoker (1W)
Creature - Human Cleric Mutant
7W: You gain 5 life.
It's obviously bad in both constructed and
casual. I'm pretty sure the
reasons are explained by other reviewers.
In casual, it's a 1/3 for 2, which isn't
horrible. It's also a nice
and one of the few mana sinks in limited. If you
manage to get this
guy rolling, your opponent will either lose
because he'll run out of
gas or he decks out.