It's a shame that walls don't get played more
often. The thing is though, for a wall to get
played it need to do more than just block. If it
helped you draw cards are return a card to a
player's hand, it would be stellar. As is, it's
not very exciting.
Wall of Air
Did this replace Horned Turtle in the Core Set?
If it did, I approve. With Drift of Phantasms
counting the days, this will be a welcome
addition to any deck that needs air defense, or
just a big blocker that doesn't die to
Incinerate.
Constructed- 2
Casual- 2.5
Limited- 3
Aethereal
Thursday - Wall
of Air
A near-staple of the base set since Alpha. There
is very little to say about this card outside of
the fact that it's a Wall and probably will not
see any competitive play. It just costs too
much, even if it can block fliers. For my 1UU
I'd rather have a Cancel in hand or drop a
Temporal Adept (although, sadly, he did not get
reprinted in Tenth). Same goes for casual.
In limited is where this guy is at least worth
considering, as being able to keep their bigger
flyers under control can help out in long games.
Thursday
1/5 flier for 3. This will be a great play in
limited as 1/5 flier will hold off most attacks.
Great in control decks which needs to slow down
aggro long enough for them to set up their
mana/combos.
Constructed: 3
Casual: 2
Limited: 4
David Fanany
Player since
1995
Wall of Air
If all you need to do is block, you probably
need look no further than Wall of Air. Walls
don't usually see too much constructed play
unless they offer you something else in addition
to a blocker (see Wall of Blossoms, Wall of
Roots, Wall of Tears, etc). Wall of Air doesn't,
really. It can be playable in limited, though,
since it comes down early and buys time to dig
for your Mahamoti Djinn.
Constructed: 2/5
Casual: 2/5
Limited: 2/5
Arcane
Wall of Air
Constructed: Walls have to really do something
in for them to really be considered for the
prestige of constructed magic. Drift of
Phantasms had transmute, wall of roots adds mana
and both wall of blossoms and carven caryatid
drew a card. Wall of air has flying allowing it
the ability to get in the way of most creatures,
but other than that it really doesn’t do
anything beyond blocking and most blue mages
would rather counter or bounce on turn three
than put a wall in the way.
Casual/Multi: I’m still undecided on my opinion
of walls in multiplayer games. On the one hand
they do make up early defense that will deter
others from attack you before you establish
yourself. The problem is that they also can’t
really win you the game (other than in rare
cases like Animate wall or wall of Deceit. Most
of the time I’d rather leave them off to the way
side and put in other creatures that my opponent
doesn’t really want to attack, like a creature
that will draw a card when it dies, etc.
Limited: 1/5 flier is pretty strong in Xth
limited games as it is going to stop anything
that isn’t huge fat or a bomb. It comes out
pretty early (though the 1UU cost can be
difficult to negotiate around) and it means that
to get through your opponent is going to need to
“waste” removal on a creature that can’t attack
meaning that you’re threats are much safer. I
wouldn’t bog your deck down with too many of
these but it makes for a good 22-24 card.
Constructed: 1
Casual: 1.5
Limited: 2.5
The Missing
Linc
-Balding
for just over 5 years
-Playing MTG for just over 10
Wall of Air
In constructed, blue will not be playing this
card. At three mana, you are waiting to counter,
or have already countered some threats and are
ready to start your own stategy. In limited,
this guy will do very well if you can handle the
two blue requirement (I wish it was splashable).
With all the 2/2 flyers in the limited
environment, I would pick this high if you feel
you are going blue.
Constructed: 2
Casual: 3
Limited: 3.5
PsychoAnime
#1
Magic Noob in Canada since 2002
Wall of Air
(1UU)
Creature - Wall
1/5
Defender, flying
Constructed and Casual: NO! I'm pretty sure some
other reviewers can
tell you why. Although tough to kill, it wil
fall to combat damage +
burn spell. If you have to play a Defender,
there are better alternatives.
In limited, this stops a large portion of
creatures. I actually played this
and it has never died once.