We've reviewed this one before.. Not much has
changed. It swings games around. A bit pricey,
but as long as you have a creature on the table,
the life swing can become overwhelming fast.
Constructed- 3.5
Casual- 4.5
Limited- 4.9
David Fanany
Player since
1995
Loxodon
Warhammer
Like Platinum Angel earlier this week, Loxodon
Warhammer has generally been too slow for
constructed play. The first time it was around,
Skullclamp, Sword of Fire and Ice, and Sword of
Light and Shadow were all with it. The second
time it was around, so was Umezawa's Jitte. Now
that they're all gone, Loxodon Warhammer may
have a better chance in Standard, probably in a
slower creature deck. It's an out-and-out
limited bomb, especially if you get it on an
unblockable or unremovable creature. I can think
of at least two in the next Core Set: Paladin
en-Vec and Troll Ascetic. They're both rare like
the Warhammer, but hey! You do get three
boosters in a draft.
Constructed: 2/5
Casual: 4/5
Limited: 5/5
Arcane
This card has
been reviewed twice before on the site (one for
Mirrodin and the other for when it was announced
for Ninth Edition) and there haven’t been any
real changes to the environments when it comes
to equipment to promp me to add much to those
reviews.
Constructed: 6 mana to actually do anything AND
it requires you to have a creature out doesn’t
make this a very fast piece of equipment. Yes
it’s impressive and yes it can cause massive
life swings but the problem is that the ability
is subject to the creature AND the artifact
living doesn’t impress me too much for
Constructed games.
Casual/Multi: That said for Constructed, in
casual this is a house. Life gain is an
underrated ability to have when dealing with
multiple players and when you have to last that
much longer to take out everyone. The ability
also triggers off anytime the creature deals
damage not just in combat, so use it with your
beasts and Contested cliffs or your Spikeshot
Goblin and have fun.
Limited: Easily a first pick in a draft and well
worth ignoring whatever rare you have in
Mirrodin Block drafting to take this. The Equip
feature is always a benefit versus enchantment –
auras allowing it to be reused and turning even
the worst 1/1 into a force to be reckoned with.
Constructed: 2
Casual: 4.5
Limited: 5
On a final note I will be at GP – Montreal this
weekend to try out the new Block format and see
the sights. Oh yeah, and hopefully get like a
huge amount of money by being awesome. If you’re
there stop by and say hi, I’ll be the guy with
the short bleach blonde hair. Just call out
Arcane, it’ll be awkward but kinda fun! Hope to
see you there.
The Missing
Linc
-Balding
for just over 5 years
-Playing MTG for just over 10
Loxodon
Warhammer
I love equipment. So much better than aura's or
creature enchantments. Troll Ascetic is coming
back in 10th and this card matched with that one
has always been a win situation. I love this in
decks with any kind of regenerating creatures
and if you can attack, regenerate, and then
untap, it is even better. This is in many of my
group decks as well. It has and will see
constructed play.
Constructed: 4
Casual: 4
Limited: 5
Necro
nomikron
MTG Rules Advisor
Loxodon
Warhammer:
Not too shabby. I don't really care for this
card in constructed, though it's not all that
bad. I do, however, like this card in limited.
It's a game swinger, to be sure.
Constructed: 2.5/5
Casual: 3/5
Limited: 5/5
PsychoAnime
#1
Magic Noob in Canada since 2002
It's pretty expensive for constructed. It's a nice
effect but it's
way too slow against aggro, kind of useless
against control. It does
make combo harder to win but it's use is too
narrow.
In ok in casual as games are slower. In limited,
this thing is pretty
decent as games are still slower and it makes
you gain a chuckload of
life. Your opponent will either make 1:1
creature trades with you
ahead in life total or you will be beat your
opponent down.