For the exact same price, you get Merrow
Harbinger, whch has +1 toughness and islandwalk,
but not flash or flying. I'd say that this one
is much better as a Harbinger, since she can
come into play in response to an effect that
would make you draw a card or at opponent's EOT,
where you can then start your turn and draw
whatever you just Harbinged for. The fact that
her evasion is flying instead of islandwalk
helps too, since she's unblockable UNLESS your
opponent has something (a flying or reach
creature) instead of unblockable IF they have
something (an Island). Also, the artwork is just
incredibly awesome. Can I get that in wallpaper
size please?
Constructed- 3
Casual- 4
Limited- 4.5
David Fanany
Player since
1995
Faerie
Harbinger
The main problem for Faerie Harbinger in
constructed is that it doesn't really fit on the
Faeries' mana curve. Mistbind Clique is usually
more worth it at four mana, and even though
Flash + Flying + another Faerie you can play
when you untap (Scion of Oona, anyone?) is
rather appealing, it's often not enough. I like
the card for limited, though. You get a surprise
blocker or evasive attacker, and a Vampiric
Tutor for your Nameless Inversion on top of
that. Strong.
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Necro
nomikron
MTG Rules Advisor
Faerie
Harbinger:
I believe that I will be pleasantly surprised by
this card. As it is, however, I cannot really
see the potential in a faerie themed control
deck, so I will rate this low. I fully admit
that I may be underestimating the tribe, but, I
don't believe that I am at the moment.
Until the next set(or a groundbreaking deck), my
ratings are as follows:
Contructed: 2/5
Casual: 3/5
Limited: 3.5/5 (for a flashy flier)
PsychoAnime
#1
Magic Noob in Canada since 2002
Faerie
Harbringer
I think this guy costs a mana too much. 4 mana
for 2/2 flying and flash is really bad. The
search effect is still useful as it can search
for Sower of Temptation to answer a creature or
Mistbind Clique for some damage and tapping
goodness. Multiple Mistbind Cliques also lets
you chain them together for multiple turns of
tapping goodness. Right now, I think it's
decent, but it's probably for the best as turn 3
this means turn 4 Mistbind Clique. It's a beater
of Faeries at worse, as Faerie's are lacking in
the power department.
In casual, I can't think of something different
to write.
In limited, it's evasion and will search out
else with evasion.