Not sure why we're reviewing him, but he's good.
A 3/3 trampler on turn two is powerful, and not
that hard to get. Turn one, play a dude. Turn
two, swing, and play Mauler. Seal of Fire can
serve a similar purpose. I'm tempted to believe
this had a part in prompting them to reprint
Angelic Wall-- they realized that a cheap
creature that could block this and live was
needed.
Constructed- 3.5
Casual- 4.5
Limited- 2.5
Aethereal
Friday -
Scab-Clan Mauler
This was a key creature in R/G decks during the
last couple of years, because he could very
easily be a 3/3 trampler for 2 mana in that
deck. Outside of R/G aggro though, this guy has
no place, because of the two-color casting cost
and the fact that you need to be running an
aggro deck for this to be good. He just rotated
out of Standard, but I don't really see him
making much of an impact in Extended right now.
Maybe when Extended rotates, but not at the
current time.
In limited, an excellent common to grab if
you're drafting Gruul, but that's about it.
Constructed - 3
Casual - 3
Limited - 3.5
David Fanany
Player since
1995
Scab-Clan
Mauler
For a long period of Standard play, Scab-Clan
Mauler set the standard for efficient aggro
creatures. Then Future Sight brought Tarmogoyf
and sent the power-mana cost relationship to . .
. er . . . "heck." Ask me about that some other
time. There's nothing, though, wrong with
Scab-Clan Mauler in itself. Later in the season,
I started playing Silhana Ledgewalker as the
standard two-drop in Gruul because of the
untargetability, but for sheer speed and beef
Scab-Clan Mauler can't be beat.
Constructed: 4/5
Casual: 3/5
Limited: 3/5
PsychoAnime
#1
Magic Noob in Canada since 2002
Scab-Clan
Mauler
It's out of standard now and it's too slow for
Extended and other formats with their much
larger card pool. It's still playable, but
there's a lot more playable cards in the card
pool making this card weaker as 2 mana 3/3 isn't
as spectacular when you can get so much more for
2 mana.
In casual, it's an affordable beat stick. In
multiplayer, there's more players to trigger
bloodthirst on.
In limited, it's a powerful beat stick, but
loses points thanks to a heavy mana requirement
and the fact that a turn 2 3/3 is much harder to
do here.
Constructed: 3/5
Casual: 3/5
Limited: 2/5
Meb9000
Scab-Clan
Mauler
Ahh, this was truly a loss for all the R/G
lovers out there. Scab Clan Mauler made its mark
in many different decks, with a notable
performance in Mr. Mark Herberholz's victory at
PT Honolulu. This guy will pretty much always be
a 3/3 trample on turn 2, which is quickly
becoming the new standard for efficient beaters,
what with Watchwolf being right alongside this
one and Wren's Run Vanquisher/Keldon Marauders
hanging out in the current standard pool.
Scab-Clan Mauler is best played following a Mogg
Fanatic or Seal of Fire on turn 1 for obvious
reasons. Standard players no longer have to
worry about this card, so it will be Extended's
Problem for a few years lol.