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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

CardName
Future Sight

Reviewed September 17, 2007

Constructed: 2.20
Casual: 2.60
Limited: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Haze of Rage

As if the Storm deck didn't have enough help. At least this pushes it in a different direction: the swarm of tokens direction. Most Storm decks probably won't even want this, but if you can buy it back and replay it even once, that's a global +3/+0 for your whole team. In Limited, it's absolutely crippling. In Constructed, the high concentration of global kill makes it harder for decks to amass enough creatures to use this effectively. Lorwyn, a creature-based block, should remedy that a bit.

Constructed- 2
Casual- 3
Limited- 4

Aethereal

Monday - Haze of Rage

An interesting card to play in the R/G beatdown decks, but probably only in block constructed. You can play out a couple of cheap, hasty guys (like Uktabi Drakes) and then follow up with this to give everyone a big pump and swing, ideally to win the game. It even has buyback attached if you just want to use it for a small +1/+0 or something, but that's probably not the best use of your mana.

In casual, there are better pump spells to pick from.

In limited, a decent combat trick. It's worth spending the mana to buy it back here more than it is in constructed.

Constructed - 3
Casual - 2
Limited - 3

David Fanany

Player since 1995

Haze of Rage

Buyback cards are usually too expensive to do much of anything. Haze of Rage is sometimes an exception to that because of red's highly playable ritual effects. Unfortunately for it, in constructed the cards that have an immediate game-winning effect, like Empty the Warrens and Ignite Memories, are probably going to be preferable almost all the time. In limited play, it is effective at forcing through damage, and can be pretty devastating in conjunction with some of the cheaper spells and suspend cards in the block.

Constructed: 1/5
Casual: 3/5
Limited: 2/5
Meb9000 Haze of Rage

This little instant from Planar Chaos hasn't garnered much notice in the tournament scene, but it certainly has potential. Marco Camilluzzi from the GP Florence obviously thinks so, which is the theme for this week.

Haze of Rage has some very nice synergy with its use of Buyback and Storm on a cheap package to really push forward an offense for your creatures. It has a low enough CC to be a decent pump spell after a couple others in the turn. However, outside of the potential OTK measures, I would actually use this card as a turn-turn way of closing the book on the opponent. Get 4 mana in play, and all of a sudden your creatures are all stronger each turn. Time will tell if Haze can ever find its place in a weenie aggro of some kind (cough...)

Ratings

Constructed: 2.5/5
Limited: 4/5
PsychoAnime

#1 Magic Noob in Canada since 2002
Haze of Rage

Buyback with Storm proves to be a very nice combination. Every time you play Haze of Ragei n the first turn gets you an extra +1/+0. Simple mathematics will show that this is a parabolic relationship.

This is pretty useless outside of the Summoner Pact + Haze of Rage combo. For those who do not know, the combo works by playing a few Summoner Pact fetching Uktabi Drake which then gets played. Then 1 or 2 Haze of Rage gets played and the Uktabi Drakes get strong enough to attack for lethal damage. Suspended Rift Bolts can easily boost up the storm count while dishing some damage or removing blockers.

It's an automatic 4 in any deck that uses that combo as drawing multiple copies reduces the need to use Buyback, but it's useless in any other deck because 1R for the effect is rather expensive and the Buyback is jsut too inefficient.

In limited, it's not a very good combat trick because it doesn't boost any toughness so a your creature is going to be destroyed anyway, barring anything with first strike. This does let you power up your creatures to go for an alpha strike though, but it's not any special.

Constructed: 2.5/5, even the deck that uses it doesn't need it to win.
Casual: 2.5/5
Limited: 2/5
 

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