A really
popular card in any deck sporting blue these
days (especially in block constructed). For a
decent investment of mana you get some great
card advantage plus a solid body in a few turns.
He really speaks for himself; I personally don't
like him as much as a lot of people, but he is
definitely a solid option for blue control
decks.
In casual, just play Howling Mine instead.
In limited, if you're solidly into blue, you
play this. Card advantage plus a body is great.
This card
started off getting no love. Then everyone
hopped on it and found out it was a great card
drawing engine and beatdown stick in slower
dralnu builds. But from my experience at the
recent PTQ in fort worth this card has a lot of
hate. Almost every green deck is maindecking
riftsweeper and pull from eternity is in some
sideboards. However, if they do not have either
suspend removals you can set this up to draw a
bunch of just set it up for 1 and have a huge
creature the following turn. In limited this
card is a bomb as you can easily splash blue
with just the U casting cost.
Constructed: 4
Casual: 4
Limited: 5
David Fanany
Player since
1995
Aeon Chronicler
This card became prominent in Standard decks
with the Urzatron that had huge amounts of mana
to make huge values of X and bury the opponent
in card advantage. Now that the Tron isn't in
Standard any more, you probably won't see
Chronicler get suspended for 20 quite so often,
but it's still a very good card. Think of it not
as an expensive Tidings, but more like an
uncounterable, un-Disenchant-able Phyrexian
Arena. The only cards that stop it are
Riftsweeper and Pull from Eternity, and you'd be
surprised how many people don't know those cards
exist.
Though it may seem obvious, drawing cards is
pretty good in limited play, too. Suspending the
Chronicler for one mana to draw a card and get a
6/6 haste creature is also a pretty good trick
in constructed, and just as good in limited.
Constructed: 4/5
Casual: 3/5
Limited: 3/5
Arcane
Aeon Chronicler
Constructed: Up until Tarmagoyf this was one of
the most splashed cards in all of the Time
spiral block, some decks going so far as to only
run one island to go along with it. It’s easy to
see why. For a reasonable amount of mana you
have a nigh-uncounterable source of card draw
that can net you a good number of extra cards
while your opponent gets nothing. At the same
time, when the card drawing is complete you get
a creature that should be decent sized (in my
experience most Aeon Chroniclers come in and
either go away right away due to too few cards
in hand or stick around as like 6/6s). Most blue
mages don’t like to tap out on 4th/5th turn, but
the window you offer your can be made up for
with the extra card advantage and potentially
fat creature. Though the time of dual shocklands
and VERY easy splashability is nearing an end
(in Standard), expect to see this card still
stick around played off Coalition Relics,
Prismatics Lens, etc for as long as its legal.
It’s hard not to want to run this card in any
blue deck.
Casual/Multi: Great card for casual as it helps
eek out some card advantage for against multiple
opponents. Combines well with some great more
casual cards like Jhoira and Clockspinning
(working as a slightly cheaper whispers of the
muse) and even those loveable timebugs. In a
deck featuring lots of card draw it can be a
huge finisher and enabler at the same time, I’ve
actually killed someone by swinging with a 5/5
Chronicler then before damage went on the stack
using Perilous Research to sac a Hatching plans
and turn a 5/5 into a 9/9.
Limited: You don’t pass this card. Card
advantage in limited is easily the most
important factor, so taking this card even if
you’re not playing Blue makes splashing the
island worthwhile for the possibility of getting
those extra cards. It’s hard to find fault with
a card that can swing games in your favor. Of
course it might not be as big as you’d like, and
when in topdeck mode it isn’t going to be the
biggest threat or help you right away, but even
then it’s still going to help you dig a few
cards and get you into more options (if you can
live that long).
Constructed: 4.5
Casual: 4
Limited: 5
Necro
nomikron
MTG Rules Advisor
Aeon
Chronicler:
I thought negatively of this card and the rest
in its series whenever I first saw them. I've
since changed my opinions on this card and its
red cousin, however, after seeing them in
action. This card is a perfect control mirror
breaker. Not sure about limited, however.
Constructed: 4/5
Casual: 3/5
Limited: 3/5
PsychoAnime
#1
Magic Noob in Canada since 2002
Aeon Chronicler
(3UU)
Creature - Avatar
*/*
Aeon Chronicler's power and toughness are each
equal to the number of
cards in your hand.
Suspend X - X3U. X can't be 0.
Whenever a time counter is removed from Aeon
Chronicler while it's
removed from the game, draw a card.
Aeon Chronicler's most useful application is to
suspend it for 1 to
draw a card and get a hasty large creature for
the turn. It's second
application is to get a bunch of mana and make
it a no life loss
uncounterable Phyrexian Arena.
Both of these are rather good and are crucial in
a control mirror match
as whoever has the card advantage will pretty
much win. It also has
suspend which allows you to save up your mana
for counters on the turn
it comes into play.
In casual, it's still just as good as who hates
getting more cards?
In limited, it's a beast. Getting this out as a
5/5 will give you an
astoubnding amount of advantage.