This is a pretty good split card, but it also
fits in a very narrow deck. Early on, the red
deck probably doesn't mind losing its land as
long as it gets to slow the opponent down. The
fact that you're picking the land also means
that, if you happen to be running something like
Boros, you can hit your own Flagstones of
Trokair for some advantage. The six-mana
Armageddon is not as good as the four-mana one,
obviously. I could see some sort of aggro LD
deck wanting to use this. But then, we already
have an aggro LD deck that likes to use
Wildfire.
Constructed - 2 (unless the right deck shows up)
Casual - 4 (fun the first time, then people
start to hate you for running the LD deck)
Limited - 2
Aethereal
Monday -
Boom/Bust
One of a few red split cards in Planar Chaos.
The Boom side is the far superior side on this
card, as it's basically a Stone Rain for 1 less
mana if you have a Flagstones of Trokair out.
For LD decks, getting their LD in a turn early
without setting them back is always welcome. The
Bust side is just a more expensive Armageddon,
and is too expensive to see any real play, as
the deck that could use it the most will
probably never hit six mana.
In casual, just play Armageddon instead.
In limited, nah. Boom won't help any here, and
it's too difficult to take advantage of the
Armageddon effect here.
Constructed - 3
Casual - 2
Limited - 1.5
BMoor
Boom/Bust
Boom is
quite poosibly a very scary land destruction
spell in formats like Vintage, Legacy, or
even Extended. Here's the trick-- you
target an Onslauht fetch land or other land
with a sacrifice ability, and then you
sacrifice the land in response to the Boom.
Since fetchlands sacrifice to get you
another land, Boom will do all it can,
meaning destroy your opponent's land. It's
basically Stone Rain for one less mana.
Bust is no slouch either-- a six mana
Armageddon. Armageddon hasn't been printed
for years, because Wizards realized that
destroying all lands and nothing else was an
"unfair" effect. That should say a lot.