Necrotic Sliver
A 2/2 Sliver for 1WB that lets each Sliver
sacrifice itself to cast Desert Twister. Seems
like a good card, right? Well, destroying
permanents is always a plus, but here's the
thing-- in order to do so, you have to sacrifice
a Sliver. Seems like an even trade, right? A
creature for any permanent on the board? Well,
yes, but these are Slivers we're talking about.
Slivers don't like to part with their brethren,
they like to propagate unrestrained. But why not
sacrifice them in response to your opponent
trying to kill them? That works fine too, except
that you have to pay 3 mana. That's a lot to
leave open "just in case". So is this good? Yes,
it allows Sliver decks to deal with Worship and
other pesky artifacts and enchantments without
having to maindeck a Disenchant or two. But
that's about it.
Constructed- 2.8
Causal- 4
Limited- 3
KC MetroGnome
2/27 - Necrotic
Sliver
Necrotic Sliver is excellent. If you can fit it
in your limited deck, take it. It's an ogre
already, and on the off chance that your
opponent is running permanents that might try to
win them the game, you can sac your ogre to get
rid of said permanent. It just gets better if
you've got other slivers to throw in (and the
White and Black slivers aren't too shabby).
If a sliver deck shows up in constructed, this
will be there. It might show up in some
white/black decks anyway as removal on a stick,
even if there are no other slivers to share his
ability.
Constructed - 3+
Casual - 3+
Limited - 4
Aethereal
Tuesday -
Necrotic Sliver
Vindicate on legs. Vindicate is cool, and this
is a pretty nice sliver to have for the sliver
deck, because it can take out anything.
Unfortunately for that deck, it's not playable
in constructed, and the price is a little steep
anyway. If you really want a Vindicate in
constructed, play Mangara of Corondor instead
(and you can do a lot of cool tricks with him
that you can't do with this guy).
In casual, a good fit for a sliver deck. It
helps keep the board under control.
In limited, if I were W/B, I'd take it, but be
careful about opposing slivers. The effect is
very good, but the symmetry can bite you in the
butt unless you pop it the turn you play it.
Constructed - 2
Casual - 4
Limited - 3
Arcane
Necrotic
Sliver
Vindicate is back, in creature form! Don't let
it's ability fool you though as it doens't quite
live up to the power sorcery of the Apocalypse
as much as you may hope. First thing you can
notice is that it is double the cost of the
original vindicate (3 to play and 3 to use) and
is attached to 2/2 body which makes it a little
vulnerable if you don't have the mana aviable at
the time of casting. These disadvantages can
easily be played around though.
Limited: A very
powerful card. Pinpoint removal of any permanent
is blessing in any limited environment,
especially in black where the ability to destroy
artifacts and enchantments are way less (though
that ability is in white).
The downsides to
this (if playing in TS-TS-PC drafts now, or
TS-PC-FS drafts
later) is that it
is a multicolor spell. A multicolor spell that
gets its greatest benefits from running a
specific creature type. Not that you can't run
it without other slivers, but Necrotic gets way
better if you have some of Time Spirals cheaper
slivers like sidewinder, basal or mindlash that
may have outlived their usefulness and now want
to destroy Dragon Legends or other fatter
creatures.
Constructed: W/B
has access to some pretty powerful removal
already right now in the form of Mortify, Angel
of Despair and Disenchant (and obviously
Vindicate in extended) so I don't think Necrotic
sliver will be needed in those archetypes so
much. Also Type 2 isn't really filled with high
quality slivers in white and black over lapping,
though a build with Sinew, sidwinders and a
black splash to make someform of W/b weenie
sliver rush might appear, but I doubt it as long
as Boros is the dominant white aggro deck.
Casual/Multiplayer:
Casual gamers will like the ability to get an
uncommon vindicate as it allows them to get more
of them, and for a lot cheaper.
Slivers are always
a fan favorite creature type, even more so
around the kitchen table with a group of
friends. And any slivers that actually have
decent abilities are going to be well received.
Removal isn't anything scarce in casual/multi
games but removal that can also act as a blocker
or attacker is much rarer. And Necrotic turns
your sliver army into the Swiss Army Knife of
answers to anything problematic (as long as it
isn't indestructable).
All in all it's a
strong card that can answer many threats, but
attached to a 2/2 body that wants 3 mana always
untapped makes it a bit less versitile than you
might have hoped.