Not too exciting a card in my book. In limited,
this card was useful as a combat trick that
could block and destroy one of your opponent’s
attackers.
But, you have to have a white creature in play
untapped or else have four mana open when your
opponent attacks. A good trick, and one you
would take anytime, but it’s not a GREAT trick.
For constructed play, I can’t really imagine a
deck that would want to run this card. Cards
like this are a little TOO tricky. It’s like
when Kramer asked Seinfeld if he would try
wearing silk boxers and Seinfeld replied, “a
little TOO delightful!”
All the Angel will ever do is block. But that's
not bad as a surprise blocker. Especially since
it can come into play for no mana, meaning this
will really surprise an attacking opponent.
Excellent at what it does, but what it does just
isn't very good. Yes, it blocks and usually
kills a creature that was attacking you, but
outside of limited that's just not enough
usually.
Angelic Favor -
It's been speculated in the past that white is
much better at not losing than it is at winning.
The key is to make sure that one turn of not
losing will engineer a win for you. That's what
this card is all about. Much of the time it will
operate as a Fog effect, but it can be used to
stop nearly anything. It's split second as well,
so you don't have to worry about your last ditch
effort getting countered or anything. You won't
always need this card, but you'll be happy to
have it when you need it. And it's great on an
Isochron Scepter.
This is best with a way to give it haste,
because then it can swing at your opponent's
face. Outside of that, not a lot of use, as all
the token can do is block something, thanks to
that "only during combat" line. I just can't see
the point of this outside of being a beefed-up -
but not necessarily better - version of Waylay.
The one thing going for it is the free casting
cost, which may have application in limited.
In casual, just play a Serra Angel or something
instead.
I never played Masques block limited, but I view
this strictly as a "free" combat trick.
Therefore, it might be worth it to play 1 or 2
of these.